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Hi,As HomerOfGods asked me to create suggestion thread here:
SetSpawnSpeed(0.5, 'Predator'); // half of normal spawn speed = double long time between spawns of the bonusSpawnBonuses(10, 'Medkit'); // sprawn 10 medkits on the mapvalue := CountBonuses('Medkit'); // returns the number of currently available bonuses on the map
If you set maximum granades to 0 there will be no nadekits, but if you want to spawn with some nades this won't help.You can also modify the map, remove all nade spawns/medkit spawns, but I guess that's too much hassle
Quote from: homerofgods on April 21, 2014, 04:25:56 amIf you set maximum granades to 0 there will be no nadekits, but if you want to spawn with some nades this won't help.You can also modify the map, remove all nade spawns/medkit spawns, but I guess that's too much hassleBut if on the map if they do not it will not be detected as a hack?