0 Members and 9 Guests are viewing this topic.
Deagles fireinterval +1HK MP5 spread +1, push -2Ak dmg +7, fireinterval +1, spread -1, push +2Steyr dmg -1, push -2Spas push -3Ruger dmg +1, push +4M79 push +60Barrett startup +2, moveacc -1, push +31Minimi push -2Minigun push -2Socom dmg -1Knife push +300LAW push +50Flamethrower push +40
why there is no information about the new version, when I Run Soldat 1.6.6?
- Added soldatserver cannot be run as root on linux
Patch says it can't find compatible version of soldat :<
Who thought it was a good idea to remove the alladin movement? It was one of the good things added to Soldat in years yet it is marked as bug/hack/glitch and gets removed from the game. What exactly is it that is wrong with it? It was really a good movement and actually made proper slide-running possible without making use of buggy anti-crouch mechanisms (looking in opposite direction).It was even balanced by default due to not regenerating jet. Can anyone give insight in the reasoning behind this decision? I - and with me a lot of Soldat players - liked the movement. I know Soldat is conservative but it really blended well within the existing movements and simply felt like an improved anti-crouch movement.
Quote from: 111 on May 02, 2014, 06:15:27 pmWho thought it was a good idea to remove the alladin movement? It was one of the good things added to Soldat in years yet it is marked as bug/hack/glitch and gets removed from the game. What exactly is it that is wrong with it? It was really a good movement and actually made proper slide-running possible without making use of buggy anti-crouch mechanisms (looking in opposite direction).It was even balanced by default due to not regenerating jet. Can anyone give insight in the reasoning behind this decision? I - and with me a lot of Soldat players - liked the movement. I know Soldat is conservative but it really blended well within the existing movements and simply felt like an improved anti-crouch movement.Can you explain how to do that movement in 1.6.6 (assuming it works there)You can record it with LICEcap if you want (gif recorder).If it was removed by accident we will add it again.
Quote from: Shoozza on May 02, 2014, 06:46:24 pmQuote from: 111 on May 02, 2014, 06:15:27 pmWho thought it was a good idea to remove the alladin movement? It was one of the good things added to Soldat in years yet it is marked as bug/hack/glitch and gets removed from the game. What exactly is it that is wrong with it? It was really a good movement and actually made proper slide-running possible without making use of buggy anti-crouch mechanisms (looking in opposite direction).It was even balanced by default due to not regenerating jet. Can anyone give insight in the reasoning behind this decision? I - and with me a lot of Soldat players - liked the movement. I know Soldat is conservative but it really blended well within the existing movements and simply felt like an improved anti-crouch movement.Can you explain how to do that movement in 1.6.6 (assuming it works there)You can record it with LICEcap if you want (gif recorder).If it was removed by accident we will add it again.He's talking about the crouchbug. Once you and me were fooling around in a climb server and you found how to do it, Shoozza.It is the consensus that the bug was unfair: threads and reports emerged about the issue. Mainly from the climbing community. skoskav fixed it for 1.6.7.Nothing to see here.
Modified the lobby's player count column to not include bots
"- Modified removed ASE Protocol support as it is dead since 2008"Great,, now I have this: http://realistic-soldat.org/