Author Topic: lobby bug?  (Read 1234 times)

0 Members and 1 Guest are viewing this topic.

Offline Akinaro

  • Flagrunner
  • ****
  • Posts: 749
lobby bug?
« on: May 03, 2014, 02:06:48 am »
I was browsing site version of lobby after i updated my small test server to 1.6.7 and i found that some servers have -1 or even -14 players...

 Im on a phone right now(that's why such screenshot) so i cant check if it also in game lobby... If its only site bug delete this threat(because its not game related but site)

Offline 15th_account

  • Inactive Soldat Developer
  • Soldier
  • ******
  • Posts: 131
Re: lobby bug?
« Reply #1 on: May 03, 2014, 02:32:47 am »
Hmm, well I did do a minor tweak to not include bots in the player count for 1.6.7. I might have messed up somewhere. The in-game lobby seems to be fine though.

Offline jrgp

  • Administrator
  • Flamebow Warrior
  • *****
  • Posts: 5037
Re: lobby bug?
« Reply #2 on: May 03, 2014, 02:36:52 am »
The lobby code hasn't changed in a long time. Must be something up with the new dedicated server protocol. Shoozza or whoever should message me so we can delve deeper into this.
There are other worlds than these

Offline Shoozza

  • Retired Soldat Developer
  • Veteran
  • ******
  • Posts: 1632
  • Soldat's Babysitter
    • Website
Re: lobby bug?
« Reply #3 on: May 03, 2014, 03:08:13 am »
This looks like the lobby subtracts the bot count from the player count.
I guess it probably could be changed to not do that for 1.6.7 and later server versions
Rules
Tools: ARSSE - SARS - SRB - chatMod

Offline jrgp

  • Administrator
  • Flamebow Warrior
  • *****
  • Posts: 5037
Re: lobby bug?
« Reply #4 on: May 03, 2014, 03:17:16 am »
Can someone verify that it does the same thing in the client?

This looks like the lobby subtracts the bot count from the player count.
I guess it probably could be changed to not do that for 1.6.7 and later server versions

Hmm, well I did do a minor tweak to not include bots in the player count for 1.6.7. I might have messed up somewhere. The in-game lobby seems to be fine though.


The best change would be for you guys to stop making small changes like this in the lobby protocol and requiring version-specific hacks to be made on the lobby server and in its web frontend.
« Last Edit: May 03, 2014, 03:21:09 am by jrgp »
There are other worlds than these

Offline jrgp

  • Administrator
  • Flamebow Warrior
  • *****
  • Posts: 5037
Re: lobby bug?
« Reply #5 on: May 04, 2014, 04:56:31 am »
I think I fixed it. Let me know if it still appears broken.
There are other worlds than these

Offline Akinaro

  • Flagrunner
  • ****
  • Posts: 749
Re: lobby bug?
« Reply #6 on: May 04, 2014, 09:02:45 am »
everything is fine now, no - players :]