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Good job! It's nice to see that someone can make "new generation Soldat". Is it scriptable? In which language it is written?
I'm afraid I'm too attached to the movement system in vanilla soldat to play Storm, but the rest looks sick indeed! I'll check it out and I hope it's not too chaotic xB
Crash Log 2014/06/07 14:53:01Storm2D Version: 0.050cLanguage: polskiCountry: PolskaMaximum memory: 247MBError message: org.lwjgl.LWJGLException: Pixel format not acceleratedat org.lwjgl.opengl.WindowsPeerInfo.nChoosePixelFormat(Native Method)at org.lwjgl.opengl.WindowsPeerInfo.choosePixelFormat(WindowsPeerInfo.java:52)at org.lwjgl.opengl.WindowsDisplay.createWindow(WindowsDisplay.java:244)at org.lwjgl.opengl.Display.createWindow(Display.java:306)at org.lwjgl.opengl.Display.create(Display.java:848)at org.lwjgl.opengl.Display.create(Display.java:757)at org.lwjgl.opengl.Display.create(Display.java:739)at storm.a.g.c.a(Window.java:89)at storm.a.g.c.b(Window.java:64)at storm.a.l.a.<init>(MediaManager.java:63)at f.a.a(StormSharedMedia.java:76)at core.Storm.<init>(Storm.java:30)at core.Storm.main(Storm.java:54)at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)at java.lang.reflect.Method.invoke(Method.java:597)at org.eclipse.jdt.internal.jarinjarloader.JarRsrcLoader.main(JarRsrcLoader.java:58)Failed to create media
Crash Log 2014/06/07 15:19:52Storm2D Version: 0.050cLanguage: polskiCountry: PolskaMaximum memory: 247MBGameMode: BATTLESubGameMode: ZombiesNetworkType: OFFLINEMap: LagrangeError message: java.lang.NullPointerExceptionat storm.a.h.r.n(WeaponsMenu.java:583)at storm.a.h.r.a(WeaponsMenu.java:1111)at storm.a.q.d.g.h(WidgetSubject.java:35)at storm.a.q.f.b.c.a(SingleSelectionPolicy.java:71)at storm.a.q.b.c.a(Container.java:54)at storm.a.q.b.g.h(Widget.java:175)at storm.a.q.b.g.y(Widget.java:169)at storm.a.q.f.a.c.a(DefaultSelectionManager.java:40)at storm.a.q.b.g.a(Widget.java:163)at storm.a.q.b.a.a(AbstractContainer.java:44)at storm.a.q.h.h.a(Panel.java:157)at storm.a.q.b.a.a(AbstractContainer.java:47)at storm.a.q.h.a.e.a(ScrollPanel.java:74)at storm.a.q.b.a.a(AbstractContainer.java:47)at storm.a.q.h.h.a(Panel.java:157)at storm.a.q.b.a.a(AbstractContainer.java:47)at storm.a.q.h.a.a.a(AbstractDecorator.java:64)at storm.a.q.b.a.a(AbstractContainer.java:47)at storm.a.q.h.h.a(Panel.java:157)at storm.a.q.b.a.a(AbstractContainer.java:47)at storm.a.q.h.a.c.a(Frame.java:42)at storm.a.q.b.a.a(AbstractContainer.java:47)at storm.a.q.b.c.a(Container.java:146)at storm.a.q.b.d.c(GUI.java:125)at storm.a.h.k.a(IngameMenuManager.java:76)at storm.a.e.a.b(IngameMediaGame.java:135)at storm.a.l.a.d(MediaManager.java:166)at f.a.c(StormSharedMedia.java:52)at e.a.a(StormShared.java:38)at core.Storm.<init>(Storm.java:33)at core.Storm.main(Storm.java:54)at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)at java.lang.reflect.Method.invoke(Method.java:597)at org.eclipse.jdt.internal.jarinjarloader.JarRsrcLoader.main(JarRsrcLoader.java:58)Storm crashed :(
Your european servers have 350+ ms ping for player from Poland. US servers have 500+ ms ping.
ping node-fl2.gshost.usBadanie mischa.joegillotti.com [198.136.48.50] z 32 bajtami danych:Odpowiedź z 198.136.48.50: bajtów=32 czas=145ms TTL=50Odpowiedź z 198.136.48.50: bajtów=32 czas=140ms TTL=50Odpowiedź z 198.136.48.50: bajtów=32 czas=178ms TTL=50Odpowiedź z 198.136.48.50: bajtów=32 czas=141ms TTL=50Statystyka badania ping dla 198.136.48.50: Pakiety: Wysłane = 4, Odebrane = 4, Utracone = 0 (0% straty),Szacunkowy czas błądzenia pakietów w millisekundach: Minimum = 140 ms, Maksimum = 178 ms, Czas średni = 151 msping node-de2.gshost.usBadanie eu2.joegillotti.com [5.9.101.201] z 32 bajtami danych:Odpowiedź z 5.9.101.201: bajtów=32 czas=40ms TTL=53Odpowiedź z 5.9.101.201: bajtów=32 czas=39ms TTL=53Odpowiedź z 5.9.101.201: bajtów=32 czas=38ms TTL=53Odpowiedź z 5.9.101.201: bajtów=32 czas=42ms TTL=53Statystyka badania ping dla 5.9.101.201: Pakiety: Wysłane = 4, Odebrane = 4, Utracone = 0 (0% straty),Szacunkowy czas błądzenia pakietów w millisekundach: Minimum = 38 ms, Maksimum = 42 ms, Czas średni = 39 msping node-au1.gshost.usBadanie au1.joegillotti.com [125.63.57.72] z 32 bajtami danych:Odpowiedź z 125.63.57.72: bajtów=32 czas=351ms TTL=47Odpowiedź z 125.63.57.72: bajtów=32 czas=350ms TTL=47Odpowiedź z 125.63.57.72: bajtów=32 czas=355ms TTL=47Odpowiedź z 125.63.57.72: bajtów=32 czas=418ms TTL=47Statystyka badania ping dla 125.63.57.72: Pakiety: Wysłane = 4, Odebrane = 4, Utracone = 0 (0% straty),Szacunkowy czas błądzenia pakietów w millisekundach: Minimum = 350 ms, Maksimum = 418 ms, Czas średni = 368 ms
But the pings show in game are higher. Much higher.
Any plan on making the movement aspect of the game more central?You mentioned adding backflip and roll.But what about prone, superman, cannon ball, ... ?
Code: [Select]Crash Log 2014/06/07 14:53:01Storm2D Version: 0.050cLanguage: polskiCountry: PolskaMaximum memory: 247MBError message: org.lwjgl.LWJGLException: Pixel format not acceleratedat org.lwjgl.opengl.WindowsPeerInfo.nChoosePixelFormat(Native Method)at org.lwjgl.opengl.WindowsPeerInfo.choosePixelFormat(WindowsPeerInfo.java:52)at org.lwjgl.opengl.WindowsDisplay.createWindow(WindowsDisplay.java:244)at org.lwjgl.opengl.Display.createWindow(Display.java:306)at org.lwjgl.opengl.Display.create(Display.java:848)at org.lwjgl.opengl.Display.create(Display.java:757)at org.lwjgl.opengl.Display.create(Display.java:739)at storm.a.g.c.a(Window.java:89)at storm.a.g.c.b(Window.java:64)at storm.a.l.a.<init>(MediaManager.java:63)at f.a.a(StormSharedMedia.java:76)at core.Storm.<init>(Storm.java:30)at core.Storm.main(Storm.java:54)at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)at java.lang.reflect.Method.invoke(Method.java:597)at org.eclipse.jdt.internal.jarinjarloader.JarRsrcLoader.main(JarRsrcLoader.java:58)Failed to create mediaAny suggestions?
Nice ideas But I've got an error on the end of zombie mode:Code: [Select]Crash Log 2014/06/07 15:19:52Storm2D Version: 0.050cLanguage: polskiCountry: PolskaMaximum memory: 247MBGameMode: BATTLESubGameMode: ZombiesNetworkType: OFFLINEMap: LagrangeError message: java.lang.NullPointerExceptionat storm.a.h.r.n(WeaponsMenu.java:583)at storm.a.h.r.a(WeaponsMenu.java:1111)at storm.a.q.d.g.h(WidgetSubject.java:35)at storm.a.q.f.b.c.a(SingleSelectionPolicy.java:71)at storm.a.q.b.c.a(Container.java:54)at storm.a.q.b.g.h(Widget.java:175)at storm.a.q.b.g.y(Widget.java:169)at storm.a.q.f.a.c.a(DefaultSelectionManager.java:40)at storm.a.q.b.g.a(Widget.java:163)at storm.a.q.b.a.a(AbstractContainer.java:44)at storm.a.q.h.h.a(Panel.java:157)at storm.a.q.b.a.a(AbstractContainer.java:47)at storm.a.q.h.a.e.a(ScrollPanel.java:74)at storm.a.q.b.a.a(AbstractContainer.java:47)at storm.a.q.h.h.a(Panel.java:157)at storm.a.q.b.a.a(AbstractContainer.java:47)at storm.a.q.h.a.a.a(AbstractDecorator.java:64)at storm.a.q.b.a.a(AbstractContainer.java:47)at storm.a.q.h.h.a(Panel.java:157)at storm.a.q.b.a.a(AbstractContainer.java:47)at storm.a.q.h.a.c.a(Frame.java:42)at storm.a.q.b.a.a(AbstractContainer.java:47)at storm.a.q.b.c.a(Container.java:146)at storm.a.q.b.d.c(GUI.java:125)at storm.a.h.k.a(IngameMenuManager.java:76)at storm.a.e.a.b(IngameMediaGame.java:135)at storm.a.l.a.d(MediaManager.java:166)at f.a.c(StormSharedMedia.java:52)at e.a.a(StormShared.java:38)at core.Storm.<init>(Storm.java:33)at core.Storm.main(Storm.java:54)at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)at java.lang.reflect.Method.invoke(Method.java:597)at org.eclipse.jdt.internal.jarinjarloader.JarRsrcLoader.main(JarRsrcLoader.java:58)Storm crashed :(Do you have any bug-tracker?Will this project be open-source?