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I'm unable to attend the private meetings because unfortunately all of the soldat devs except me are in europe and the timing is impossible for me. It isn't fair. And shoozza I'm glad that trick I suggested with the debs works.
I miss the developer so badly I checked the forum weekly in this Summer(WEEKLY, IT'S TRUE, Beside playing other PC games), and I don't see any devlogs since 1.6.7 out, It makes me a little sad though And I thought everyone dumbed Soldat because I don't see anyone complaining about the dev log lack. The Forum was nearly dead, I felt like that.Anyway, I'm just waiting for the "Supa Secret Project" that you guys are up to 1.7.0
The client runs on Windows and with wine on Linux.
I think what makes this type of bug such an ass is that it requires two people to test. If it was possible to - on compile - immediately toss up a server and dummy client that joins the server and starts jumping in place or something, then it might be possible to see what caused the eat.
Quote from: 15th_account on July 18, 2014, 06:41:20 pmI think what makes this type of bug such an ass is that it requires two people to test. If it was possible to - on compile - immediately toss up a server and dummy client that joins the server and starts jumping in place or something, then it might be possible to see what caused the eat.I'm sure Shoozza and I could set something up that does this with fancy commit hooks. Maybe on a branch just used for scratch testing like this.