Author Topic: inf_Congoidia  (Read 1573 times)

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Offline Blacksheepboy

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inf_Congoidia
« on: August 14, 2014, 01:16:20 am »
Started well, and I had some pretty good ideas I wanted to implement, but I flopped it in the end. I wanted something similar to my old dm_Cementiod in the base. I also wanted some bullet openness in the base to catch the flagger around the tight corners.

It was a waypointing workout. I still remember all the shortcuts.



Unfortunately the bouncies don't work the way I thought they would. Nothing like the old polygon stacks.
« Last Edit: August 14, 2014, 01:20:11 am by Blacksheepboy »