Author Topic: Devlog update (2014-08-19) Scriptcore fixes, 1.7 lib issues and hard thinking  (Read 2499 times)

0 Members and 1 Guest are viewing this topic.

Offline Shoozza

  • Moderator
  • Veteran
  • *****
  • Posts: 1632
  • Soldat's Babysitter
    • Website
Hello community,

this week was actually more active then previous one.

ExHunter returned and worked on some bugfixes for the script core:
http://bugs.soldat.pl/view.php?id=532
http://bugs.soldat.pl/view.php?id=550
http://bugs.soldat.pl/view.php?id=576
http://bugs.soldat.pl/view.php?id=577
http://bugs.soldat.pl/view.php?id=356

skoskav did some testing of the sound lib code I added on his windows machine for me and found a few other bugs.

I worked on adding some new window event handling for 1.7 which will use the new libraries instead of the old ones.
I also started to think and plan some soldat 1.7 related "idea(s)" which involves quite some time to finish. I'll get more detailed once stuff is more clear.
These are not affecting any gameplay or movement things so no need to worry.

That's it for now!
Rules
Tools: ARSSE - SARS - SRB - chatMod

Offline Bistoufly

  • Soldat Beta Team
  • Flagrunner
  • ******
  • Posts: 782
Exhunter is back!

Thanks for the devlog, Shoozza.

Offline homerofgods

  • Soldat Beta Team
  • Rainbow Warrior
  • ******
  • Posts: 2029
  • We can do better!
YEY! Keep it going

Offline Mighty

  • Camper
  • ***
  • Posts: 276
Always excited for any SC3 changes!
xFire: macmil        e-mail: macekmil@gmail.com
My scripts: Accuracy Script       Flashbang       Punishments GUID
            CatchMe Gamemod       AntiFake
            CW System             AntiFakeGUID

DarkCrusade

  • Guest
Thanks for the update! :)