Author Topic: Punching teammates is rather useless  (Read 1466 times)

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Offline Dr.Penicz

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Punching teammates is rather useless
« on: September 02, 2014, 07:13:38 pm »
One more...

This one bothered me some time as well! It again is not a big thing, but sometimes it annoys me.
I think esp. single-shot weapons suffer from this, because a well timed shot is really important for them. In contrast, if an autofire-weap stops fireing for the part of a second it is no big deal.
(Do autofires actually stop shooting, if one runs through a teammate??? - If not, I'd even say it is unfair. Then it IS a big thing.)

PS. Can someone tell me how that punch-weapondropping works?! Because to me it feels like I, with my shotgun, always drop it in a fistfight!!
What would you lesser like to feel in your face, a shotgun-handle or a pistol-handle!??

Offline homerofgods

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Re: Punching teammates is rather useless
« Reply #1 on: September 04, 2014, 10:34:30 am »
This is probbably related to the bug in dodgeball where the knife stops in a dead body.
Fist someone from behind to unload them, this is also what she said ;p

Offline Dr.Penicz

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Re: Punching teammates is rather useless
« Reply #2 on: September 04, 2014, 05:37:19 pm »
Awwwww noo, I usually don't say that, but: LOoOoOL!
I was prepared for some dry techtalk. That was unexpected... ...usually happens in the game...