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procedure OnVote(ID: byte; canVote: boolean);begin if (canVote) then begin WriteConsole(0, 'Votes: ' + IntToStr(votes) + ' (' + IntToStr(CurrentVotes) + '%) / ' + IntToStr(requriedVotes) + ' (' + IntToStr(VoteLim) + '%)', $00FF00); end else begin WriteConsole(id, 'You have already voted', $FF0000); end;end;
Hello?...Can you tell me what you changed with procedure "OnVote" in 1.6.8?Code: [Select]procedure OnVote(ID: byte; canVote: boolean);begin if (canVote) then begin WriteConsole(0, 'Votes: ' + IntToStr(votes) + ' (' + IntToStr(CurrentVotes) + '%) / ' + IntToStr(requriedVotes) + ' (' + IntToStr(VoteLim) + '%)', $00FF00); end else begin WriteConsole(id, 'You have already voted', $FF0000); end;end;In previous versions of game we didn't have any problems with this script but in new version voting is not working...
I don't know much about server side issues but since the last update we get flamed arrow rambo bows instead of laws and sometimes flamers when we play TTW. Some tasks don't get weapons at all. Will there be a fix for this?
property OnVoteMapAccess mode: RWEvent handler type: TOnVoteMapEventEvent handler declaration: procedure (Player: TActivePlayer; Map: string)
Event property called when a player hits F12 during a map vote. F11 (No) votes are ignored.
Example makes players say "Voted Yes!" when they hit F12.
procedure OnVoteMessage(Player: TActivePlayer; Map: string);begin Player.Say('Voted Yes!');end;var i: Byte;begin for i:=1 to 32 do Players[i].OnVoteMap := @OnVoteMessage;end.
If u want to fix spiderman bug then fix prone cancel too, its very annoying to play against bug - users who dont care about fair play.
Quote from: Al Bundy on October 31, 2014, 02:49:41 amIf u want to fix spiderman bug then fix prone cancel too, its very annoying to play against bug - users who dont care about fair play.Do yourself a favor and learn to prone cancel.
I know how to use it, but i dont want to do it, because it is not fair.
Quote from: Al Bundy on November 02, 2014, 05:14:56 amI know how to use it, but i dont want to do it, because it is not fair.It's a bug that was left on as a feature, every competitive player uses it fair and square. Welcome to the 90's where games weren't baby tier.
Well even with this bug soldat is still a baby tier, its just a 2d, hard to compare it to games like quake.
Quote from: Al Bundy on November 03, 2014, 03:18:35 pmWell even with this bug soldat is still a baby tier, its just a 2d, hard to compare it to games like quake.You're rly not getting the point.Btw, what are you ppl talking about when you say "prone cancel"? Is this some bug I have never heard about?
Quote from: Al Bundy on November 02, 2014, 05:14:56 amQuote from: smiluu on November 01, 2014, 05:38:07 pmQuote from: Al Bundy on October 31, 2014, 02:49:41 amIf u want to fix spiderman bug then fix prone cancel too, its very annoying to play against bug - users who dont care about fair play.Do yourself a favor and learn to prone cancel.I know how to use it, but i dont want to do it, because it is not fair.It's a bug that was left on as a feature, every competitive player uses it fair and square. Welcome to the 90's where games weren't baby tier.
Quote from: smiluu on November 01, 2014, 05:38:07 pmQuote from: Al Bundy on October 31, 2014, 02:49:41 amIf u want to fix spiderman bug then fix prone cancel too, its very annoying to play against bug - users who dont care about fair play.Do yourself a favor and learn to prone cancel.I know how to use it, but i dont want to do it, because it is not fair.
It is as fair as anything else. It's just more advanced move.
Quote from: Toxic Avenger on November 06, 2014, 03:51:18 pmwhat are you ppl talking about when you say "prone cancel"? Is this some bug I have never heard about?Oh, Toxie, Toxie...it's when you tap grenade throw or weapon swap to cancel the prone animations. It lets you stand up faster.
what are you ppl talking about when you say "prone cancel"? Is this some bug I have never heard about?
You are partialy right. The swap weapon button doesn't allow to perform this trick anymore, however, the nade button, or left mouse button still do work fine and allow you to pronecancel without any problems.