Soldat Fans > Developers Corner
WebGL soldat map renderer
homerofgods:
--- Quote from: Bistoufly on March 07, 2015, 01:00:36 am ---Awesome!
--- End quote ---
DorkeyDear:
This is quite, well, awesome, as others have said! This reminds me of when I wanted to make a heatmap of where people die or kill, among other things. I still find the idea fascinating.
I see zooming convention be different between programs. I personally like the way zooming is, but I think that is the less common convention of the two conventions (may be I am wrong here?).
Moroes:
More than a map preview. Brilliant!
I'd love a switch to polygon view and spawns/flags but this is good enough :D. PW can do the rest.
BTW: Zooming with scroll wheel works just fine.
urraka:
--- Quote from: DorkeyDear on March 07, 2015, 05:57:20 am ---This reminds me of when I wanted to make a heatmap of where people die or kill, among other things.
--- End quote ---
That's a very interesting idea indeed
--- Quote from: Moroes on March 07, 2015, 07:10:57 am ---I'd love a switch to polygon view and spawns/flags
--- End quote ---
With "switch to polygon view" do you mean to show only polygons? or some kind of wireframe mode?
Izzy Rose (PL):
This awesome thing can be used for map databases to make them more comfortable to use! No more test-downloading maps due to shitty preview screenshot! :D
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