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Judging from the screenshots above you have pixelated the texture, try CTRL+A > CTRL+F to fix the texture resolution (not 100% sure - it might be homer's soldat resolution).
Also you have some obstacles placed here and there, but they seem out of place due to the flat surfaces everywhere, you should give them some love, because their curvy structure breaks the sharp, stright look you have achieved with the rest of the map.
Also I think it lacks good shading across the map - I mean the indicator which parts are the shadowed ones.
Ye, I was talking about the six (3 for both sides) gold obstacles on the outer top border of the map. As for the "indicator" I'll try to give you an example in a second.
@Edit: This is what i meant pretty much: http://imgur.com/WUaUdUp (forgot to shade the bottom bridge, but whatever). In your everything is so bright and i think it looses some depth, especially with kind of light BG.