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Binoculars would suck in realistic, you cant see enemy's when they are behind stuff...
binoculars are for a slower paced game, making binoculars nobody would ever use would be a waste of time.
Quote from: a-4-year-old on August 26, 2006, 09:48:50 ambinoculars are for a slower paced game, making binoculars nobody would ever use would be a waste of time.Agreed. And I see no use for bionoculars in Soldat.
Quote from: Gold on August 30, 2006, 12:11:20 amBinoculars would suck in realistic, you cant see enemy's when they are behind stuff...so i suppose all the maps are just litted with random polys? i think not. use abel for example. or outpost. or warehouse. or moonshine. or fortress. or b2b. or...You get the idea.