Author Topic: SOLDAT 1.7.0b2 beta release ready for testing!  (Read 30980 times)

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Offline Shoozza

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SOLDAT 1.7.0b2 beta release ready for testing!
« on: December 09, 2015, 03:18:42 am »
Hello and sorry for the late beta 2 release.

It is finally December the month we plan to release the final version of Soldat 1.7.0.
There is not much time left for huge changes. If you still have issues with running the game let us know.
We will have one more beta after this before we start releasing release candidates.

In the release we modified the patch installer.
Since there are issues due to older versions of Soldat modifying the installation path on run, applying the patch to any folder is now possible.

As always you find the download links at the end of this post.

Soldat 1.7.0b2 changelog:
- Added 4K UHD scenery: default camonets, columns ("cols"), clouds, ropes, fog and more
- Modified crates and bunker2 scenery (minor tweaks)
- Modified textures to be power of two for better compatibility
- Fixed old rendered state being shown when starting a single player game
- Fixed nades offset not accounting for scale in custom interfaces
- Fixed missing Adapter setting in soldat.ini breaks config
- Fixed patch installer cannot be applied manually


Soldatserver 2.8.0b2 changelog:
none

Normal mode weapon changes:
 none 


Realistic mode weapon changes:
 none 


Map Changelog
ctf_Cobra
========
Polybugs:
- Fixed movement polybugs
- Fixed nade/flag polybugs

ctf_Division
========
Polybugs:
- Fixed movement polybugs
- Fixed nade/flag polybugs

ctf_Death
========
Polybugs:
- Fixed movement polybugs




Downloads:
Soldat 1.7.0b2 Full
Soldat 1.7.0b2 Patch (for 1.7.0b1 only)

Server 2.8.0b2 Full
Server 2.8.0b2 Patch (for 2.8.0b1 only)

Rules
Tools: ARSSE - SARS - SRB - chatMod

Offline Akinaro

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Re: SOLDAT 1.7.0b2 beta release ready for testing!
« Reply #1 on: December 09, 2015, 04:17:31 am »
When installing patch on beta1:



When starting soldat(clicking on soldat.exe) on clean installation of beta2, with default settings:

(no entry point for procedure stbir_resize_uint8 in library stb.dll)

Tried messing with settings: full screen, texture filters, res from SD to FHD windowed/fulscreen, every settings on/off even sound.
Tried on Laptop with Nvidia Graphic and build in Intel Graphic.

I would post Logs, but after selecting it in soldat.ini and starting game game doesnt even make log file in any folder.

Error show up immediately after clicking soldat.exe
« Last Edit: December 09, 2015, 04:24:31 am by Akinaro »

Offline Shoozza

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Re: SOLDAT 1.7.0b2 beta release ready for testing!
« Reply #2 on: December 09, 2015, 05:01:49 am »
i knew i forgot something :/ and urraka even reminded me
need to compile the std.dll again

I added the file to the attachment.
« Last Edit: December 09, 2015, 05:16:21 am by Shoozza »
Rules
Tools: ARSSE - SARS - SRB - chatMod

Offline homerofgods

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Re: SOLDAT 1.7.0b2 beta release ready for testing!
« Reply #3 on: December 09, 2015, 05:23:00 am »
Yea, replacing that file with the one in soldat directory works. :)
btw, Nice loading screen :)

- Predator overlay screen is purple, wich is a colour not found elsewhere. Maybe it should be similar to the predator bonus box color or just no color?
- The overlay screen for Flamer is better but could maybe be a bit more orange?
 
« Last Edit: December 09, 2015, 06:11:40 am by homerofgods »

Offline Viral

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Re: SOLDAT 1.7.0b2 beta release ready for testing!
« Reply #4 on: December 09, 2015, 09:35:52 am »
Replacing it doesnt do anything for me.
Nvm, got it to work
« Last Edit: December 09, 2015, 09:48:27 am by Viral »

Offline Mayhem

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Re: SOLDAT 1.7.0b2 beta release ready for testing!
« Reply #5 on: December 09, 2015, 01:53:19 pm »
When I click twice on the installation icon then nothing happens on both of my computers (windows 8.1)  ???

Offline homerofgods

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Re: SOLDAT 1.7.0b2 beta release ready for testing!
« Reply #6 on: December 09, 2015, 02:06:13 pm »
Richtclick --> Run as administrator
Does that help?

Also, the file you have downloaded is zipped (packed to minimize size). So you need either Winzip or Winrar to extract the file (unpack)
« Last Edit: December 09, 2015, 02:08:29 pm by homerofgods »

Offline Mayhem

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Re: SOLDAT 1.7.0b2 beta release ready for testing!
« Reply #7 on: December 09, 2015, 02:30:09 pm »
I've unpacked it and now when I try to run the installation icon, it freezes. Run it as administrator doesn't help.
« Last Edit: December 09, 2015, 02:33:27 pm by Mayhem »

Offline Savage

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Re: SOLDAT 1.7.0b2 beta release ready for testing!
« Reply #8 on: December 09, 2015, 02:31:26 pm »
Also, the file you have downloaded is zipped (packed to minimize size). So you need either Winzip or Winrar to extract the file (unpack)

Packing 193KB file? That could make a difference but maybe 10 years ago xD. BTW still high CPU usage, pls do something.

Offline CheeSeMan.

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Re: SOLDAT 1.7.0b2 beta release ready for testing!
« Reply #9 on: December 09, 2015, 05:36:27 pm »
so patch is broken?

EDIT:
<SyavX> to make patch to work, use "custom" path option
<SyavX> and choose a path to your beta1

TY
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Offline Ratman

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Re: SOLDAT 1.7.0b2 beta release ready for testing!
« Reply #10 on: December 09, 2015, 07:06:10 pm »
Releasing 1.7 already this month??

Why not take your time and do a later release? Obviously you guys are busy for the holidays I imagine so take your time with it.

This would be the first update in a long time that shows a very obvious visual update that everyone can talk about it so why not perfect the thing before releasing? I definitely wouldn't mind waiting for a month of two more. If anything I would imagine the beta would increase hype for you to build around and satisfy everyone enough for devs to keep working on the game?

Offline TheOne

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Re: SOLDAT 1.7.0b2 beta release ready for testing!
« Reply #11 on: December 09, 2015, 08:25:45 pm »
  • When I deactivate "scale interface" it complains about that setting not being supported by my hardware. Soldat runs fine with it being disabled though
  • When I press Alt+F4 from ingame and restart my soldat client, join that same server, my old player is still on it. It disconnects after ~1 Minute.

Offline duz

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Re: SOLDAT 1.7.0b2 beta release ready for testing!
« Reply #12 on: December 10, 2015, 04:35:12 am »
Releasing 1.7 already this month??

Why not take your time and do a later release? Obviously you guys are busy for the holidays I imagine so take your time with it.

This would be the first update in a long time that shows a very obvious visual update that everyone can talk about it so why not perfect the thing before releasing? I definitely wouldn't mind waiting for a month of two more. If anything I would imagine the beta would increase hype for you to build around and satisfy everyone enough for devs to keep working on the game?
I'm w/ you! :D
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Offline Bistoufly

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Re: SOLDAT 1.7.0b2 beta release ready for testing!
« Reply #13 on: December 10, 2015, 04:55:01 am »
I hope it's released this month.

It's so lonely in 1.7. There are only ctf gathers (which are awesome, don't get me wrong). But I miss playing casual ctf or climb or runmode.

And no way in hell I will go back to 1.6.9. Once you get used to smooth motion and high resolution there is no turning back.



While I'm here...

Kicikici, Leader, Bone, ... and all the scripters/server owners. I beg you, please host on 1.7. We need to test the hell out of it.

Offline Bistoufly

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Re: SOLDAT 1.7.0b2 beta release ready for testing!
« Reply #14 on: December 10, 2015, 01:34:31 pm »
Awesome!

Offline awe

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Re: SOLDAT 1.7.0b2 beta release ready for testing!
« Reply #15 on: December 10, 2015, 02:37:48 pm »
HELPPPPPP!!! :(

Offline Moroes

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Re: SOLDAT 1.7.0b2 beta release ready for testing!
« Reply #16 on: December 10, 2015, 02:53:59 pm »
Gotta agree with Bistoufly. I just can't go back to blurry and stutterish 1.6.9. There aren't many players around, that means not enough testers (and who loves testing anyway? :D). So just roll that 1.7 out, it's huge progress and that's what the game needs after all those years.
What are the actual soldat requirements anyway? It's getting more "next-gen" and old wooden computers might not be able to run soldat anymore because of incompatible tech.

Offline urraka

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Re: SOLDAT 1.7.0b2 beta release ready for testing!
« Reply #17 on: December 10, 2015, 03:52:59 pm »
HELPPPPPP!!! :(

1. Make sure you downloaded the correct stb.dll attached by Shoozza in this thread (alternative link for unregistered users: https://dl.dropboxusercontent.com/u/8012562/soldat/stb.zip).
2. Try if the same thing happens in windowed mode (Fullscreen=0 in soldat.ini).
3. Try if the same thing happens if you enable compatibility (Compatibility=1 in soldat.ini).
4. Enable logging (Logging=1 in soldat.ini) and attach the resulting logs/log.txt file which might give some hint of what the problem is
« Last Edit: December 10, 2015, 03:54:45 pm by PerroAZUL »
urraka

Offline MrHamsTR

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Re: SOLDAT 1.7.0b2 beta release ready for testing!
« Reply #18 on: December 10, 2015, 04:47:50 pm »
I found a bug.
Bug was about beginning to play, I was playing gather (map division) as alpha player, till round starts, I pressed 8 (barret) again and again, all 4 restart when I kept pressing, I warped a bit and started far away.
« Last Edit: December 10, 2015, 05:12:33 pm by MrHamsTR »
Is there anybody can write script?
Good, go and play soldat ^^

Offline awe

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Re: SOLDAT 1.7.0b2 beta release ready for testing!
« Reply #19 on: December 10, 2015, 05:04:33 pm »
HELPPPPPP!!! :(

1. Make sure you downloaded the correct stb.dll attached by Shoozza in this thread (alternative link for unregistered users: https://dl.dropboxusercontent.com/u/8012562/soldat/stb.zip).
2. Try if the same thing happens in windowed mode (Fullscreen=0 in soldat.ini).
3. Try if the same thing happens if you enable compatibility (Compatibility=1 in soldat.ini).
4. Enable logging (Logging=1 in soldat.ini) and attach the resulting logs/log.txt file which might give some hint of what the problem is
i did but not work :///