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TActivePlayer.IsProne Only R, return true if player is prone
Soldatserver 2.7.9b1 changelog:- Option Survival_Clear_Weapons added in GAME section of soldat.ini- Added SC3 property TActivePlayer.IsProne (read only - boolean)- Added SC3 property TActivePlayer.MouseAimX (read write - SmallInt) (write only works on bots)- Added SC3 property TActivePlayer.MouseAimY (read write - SmallInt) (write only works on bots)- Added SC3 Game.AdminPassword property (string - read write)- Added SC3 object constants:
You could do update it, if you care.