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no significant changes...why don`t fix important bugs only because I find it hard to do ...CoverScreenContainsStringFix Map.Flag.X-Y bugs if serwer startLAGS IF shoot flying fastBug if createbulet is m79 bulet and kill but it doesn`t hit us directly created for you additional explosion
If you had reported the bugs during the stage when game was still in beta - you might have seen them being fixed. Not now.
First of all: Thanks at Shoozza and all other devs! You rock! Now my rant: With the default font-size the game looks really ugly imo. At least for me. The font is too big and I'm not sure why you changed the BankGothic font to Play.Anyways: It took some time tinkering with the ini-files but after some time I have managed to make it "look ok" again.Here you can see the comparison between the default and my optimized version: http://screenshotcomparison.com/comparison/160070 (check all three tabs)Just so you know: I haven't changed anything about the fonts in the default screenshots. This is really how it looks like! (Using the desktop resolution which is 1920x1080 and with "windowed fullscreen".)Attached you have the default font.ini and my optimized version. Also the "game" and "graphics" sections of my soldat.ini. (The only really relevant is that I've increased the "KillConsole_Length" and the "MainConsole_Length".) Also attached in the "fonts.zip" both "bgothl.ttf" and "lucon.ttf" since they are not included anymore in the rc2. (I don't know if the game also searches your systemfonts-folder.)I'm not sure if this optimized version does look good with other resolutions, windowed, etc. But if yes, it would be great to make it the default and include it in the final release.Another thing I've noticed:The alignement on the killlog is not consistent. When you kill yourself with a weapon (nade, m79, etc.) the weapon image is a bit too low.Also: When you kill yourself without any weapon (with /kill or due too fire for example) there is no space between the last line.You can see this in the attached screenshot.
Now my rant: With the default font-size the game looks really ugly imo. At least for me. The font is too big and I'm not sure why you changed the BankGothic font to Play.
dont delay the release any further, use the ini Illu posted rather.
[FONTS]Font1=PlayFont1File=play-regular.ttfFont1ScaleX=125Font1MenuSize=10Font1MenuBold=1Font1BigSize=30Font1BigBold=1Font2=Lucida ConsoleFont2File=lucon.ttfFont2ScaleX=120Font2ConsoleSize=6Font2ConsoleBold=0Font2ConsoleSmallSize=6Font2ConsoleSmallBold=0Font2WeaponMenuSize=6Font2WeaponMenuBold=0KillConsoleNameSpace=8
FontBigSize=28 // just changes the resolution of the font, size is automatic
[FONTS]Font1=PlayFont2=Lucida ConsoleFontMenuSize=10FontConsoleSize=7FontBigSize=30FontWeaponMenuSize=6FontConsoleSmallSize=7Font1ScaleX=125Font2ScaleX=120FontMenuBold=1FontConsoleBold=0FontBigBold=1FontWeaponMenuBold=0FontConsoleSmallBold=0KillConsoleNameSpace=8Font1File=play-regular.ttfFont2File=lucon.ttf
Same could be said about grenade and medkits, which are also "bright and colorful" and yet there have never been complaints. Vest was made like that to be consistent with other kits and better visible on the map. I can try to adjust the color of course so it's more "edgy", but what you're saying seems like a matter of personal taste. It's still valuable feedback, but it's not the kind of feedback I can easily act upon because it's subjective. Making changes based on that may only result in you liking it but someone else disliking it, i.e. it'll achieve nothing.Either way, I'll try to make some tweaks and find a middle ground.EDIT: I attached a couple of versions with slightly shifted color (along with original for comparison). Let me know if this is any better.
[...] This looks too much like some mechanic's suit.
I agree that this is a very subjective opinion, and if you don't get much of these, there's not much to bother about. After all, if I can't live with this, I can always install some mod.As for the changes, the blue background looks much better, but the vest itself feels just wrong. I think I'd like it better if it looked more like some kind of an armor, not a modern vest. This looks too much like some mechanic's suit.
Quote from: FalconPL on February 01, 2016, 10:24:00 amI agree that this is a very subjective opinion, and if you don't get much of these, there's not much to bother about. After all, if I can't live with this, I can always install some mod.As for the changes, the blue background looks much better, but the vest itself feels just wrong. I think I'd like it better if it looked more like some kind of an armor, not a modern vest. This looks too much like some mechanic's suit.So far it seems that at least the color was an improvement. I'll try to commit one of them before final release if Shoozza doesn't mind, and change the symbol to something different/more recognizable for the next release. Also what do you say about a shield icon instead of vest or armor?
Also what do you say about a shield icon instead of vest or armor?
Good idea. Shield should be more obvious.
I have some old icons that I made for graphic mod that I stopped doing(realistic dark)Maybe you could make something like that? Modern vest that look a bit like armor.PS. yes I know that technically nade graphic is actual fragmentation grenade and cluster grenade is... normal hand grenade -_-
Akinaro as usual excellent, but a little discouraged me, this white ring.