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Ok, advice for you. Check out other modes and ask if there's any use for charlie/delta teams. Charlie/delta team has been here for many years if not from the very beginning.Come back later and apologize.
Team Deathmatch is popular in the isolated brazilian comunity
Quote from: Moroes on February 20, 2016, 11:00:26 amOk, advice for you. Check out other modes and ask if there's any use for charlie/delta teams. Charlie/delta team has been here for many years if not from the very beginning.Come back later and apologize.Oh, sorry man. I'm not part of the geek community that "forces" devs to change the player movement according to few lonely.Maybe all those custom gamemodes could adapt their systems to two teams? What's so important on these modes that you can't get rid of Charlie and Delta?I don't know, but the point is that when you sketch a scoreboard you have to add 4 teams and when you create a DM/TM map you have to add 4 teams, this is very annoying and I see it as a bigger problem than adapting custom modes.Quote from: homerofgods on February 20, 2016, 10:19:23 amTeam Deathmatch is popular in the isolated brazilian comunityFella, I'm talking about a default gamemode and yeah, we were an isolated community, but the biggest community, even with horrible maps and gamemode that devs never touched, what is pretty dumb to be honest. You can sum the climb and other custom gamemodes players multiply by 100 and you are still far away from our community. If TM is only popular at an isolated community, what's climb? You must be kidding me. But hey, I'm not talking about it Oh, I was forgetting: No one plays Soldat anymore. The brazilian community or the super-custommodes-with-10teams community. It's time to move on? You can cut TM off the game or replace by climb. The point still the same. Do you get it?
After scoreboard mockups and a long talk about DM/TM remakes, this issue comes in my mind again. I've played TM competitively since 2004 and we have never used Charlie and Delta teams.Those useless teams broke every scoreboard mockups and fucks our minds when we are sketching good layouts for DM/TM maps.It's time to say goodbye to them!? A decade later and this proved useless.
Personally I think it would be a good idea to put Charlie and Delta as optional for the servers. Maps can still be made where those teams make perfect sense but it's still annoying when you have a game with two teams and there's always somebody joining who just messes things up. At least, that's how things used to work when ordinary servers had players.
Please, stop being rude and try to think about other povs.Just link some things I've said. 4 teams are bad for the current TM layouts. Plus, at the time of this post I was creating some mockups for the scoreboard and 4 teams was a problem, especially considering that we hadn't new graphics (aka 1080p), so 4 teams looked even worse at 640x480. It's stupid to talk like I've never played TM or joined the forum this year.Here's a decent feedback:Quote from: Name on October 20, 2018, 07:13:36 amPersonally I think it would be a good idea to put Charlie and Delta as optional for the servers. Maps can still be made where those teams make perfect sense but it's still annoying when you have a game with two teams and there's always somebody joining who just messes things up. At least, that's how things used to work when ordinary servers had players.
AddServer Teams = 0-4 //0 only spec 1 only alpha 2 alpha bravo, 3 alpha bravo chariele