Author Topic: Bgretydews DuckHunt!  (Read 8299 times)

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Offline FurkaN

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Re: Bgretydews DuckHunt!
« Reply #20 on: September 11, 2006, 05:15:28 pm »
lool awesome gamemode!!! QUAACK!  ;D

Offline 001 Amped

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Re: Bgretydews DuckHunt!
« Reply #21 on: September 12, 2006, 12:58:23 am »
What is Duck Hunt? is there a new version of Soldat out :S

Offline Bgretydews

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Re: Bgretydews DuckHunt!
« Reply #22 on: September 12, 2006, 01:28:33 am »
Just try the server then you will understand
http://yossi.jrgp.org/?action=maps&sa=user_maps&u=10
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Offline 001 Amped

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Re: Bgretydews DuckHunt!
« Reply #23 on: September 12, 2006, 03:34:08 am »
I did and i got ping kicked :p

Offline Dark Jesus

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Re: Bgretydews DuckHunt!
« Reply #24 on: September 12, 2006, 09:27:52 am »
I'm still not unbanned?

Offline Bgretydews

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Re: Bgretydews DuckHunt!
« Reply #25 on: September 12, 2006, 10:03:11 am »
No one has banned you.
http://yossi.jrgp.org/?action=maps&sa=user_maps&u=10
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Offline Dark Jesus

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Re: Bgretydews DuckHunt!
« Reply #26 on: September 12, 2006, 08:09:21 pm »
It says I'm banned.
Would you like a screenshot of this?

Offline Mistercharles

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Re: Bgretydews DuckHunt!
« Reply #27 on: September 12, 2006, 09:09:31 pm »
Duckhunt 1 is impossible for bravo. Set the alpha capture points to 10 instead of 30.
shoutout to m'boyz eagles_arrows, echo_trail, wraithlike, sadistatheart, chakapoko maker, jrgp, aznblood, chakra, keron cyst, et al, miss you, let's '#gather some day

Offline 001 Amped

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Re: Bgretydews DuckHunt!
« Reply #28 on: September 13, 2006, 12:53:38 am »
Duck Hunt sounds alright, i just cant play it.

Offline Meep.

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Re: Bgretydews DuckHunt!
« Reply #29 on: September 13, 2006, 12:56:15 am »
Very fun, but yes, it's too hard on bravo.

Offline Bgretydews

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Re: Bgretydews DuckHunt!
« Reply #30 on: September 13, 2006, 01:36:03 am »
Duckhunt 1 is impossible for bravo. Set the alpha capture points to 10 instead of 30.

Cap is 20, but I'm changing it to 15 and changing some of the maps a little to even it up
http://yossi.jrgp.org/?action=maps&sa=user_maps&u=10
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Offline O.R.I.O.N.

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Re: Bgretydews DuckHunt!
« Reply #31 on: September 14, 2006, 09:30:45 am »
Hey, Bgretydews, does your server use a weap mod?  I could make a weap balance that could feel more like you were hunting.  If you want, of course.
To sum up my point: We had a multipage debate about toilet padding. (Putting TP in the water so you don't get splashed.)
And we still don't know if dead guys can keep a stiffy.

Offline Bgretydews

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Re: Bgretydews DuckHunt!
« Reply #32 on: September 14, 2006, 09:49:20 am »
Yeah it does, Sure but I will only use it if i think its really good
http://yossi.jrgp.org/?action=maps&sa=user_maps&u=10
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Offline O.R.I.O.N.

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Re: Bgretydews DuckHunt!
« Reply #33 on: September 14, 2006, 01:28:46 pm »
I'm thinking of only changing the Ruger, Spas, Barrett, and USSOCOM.  Maybe even make the M-79 into a breech-loading shotgun.  Would be kinda wierd for the guys who use it though.  "WTF?  M-79 shotgun?!?  Who's hacking?!?" :P  Anyway, I'll balance somthing when I get the time.
To sum up my point: We had a multipage debate about toilet padding. (Putting TP in the water so you don't get splashed.)
And we still don't know if dead guys can keep a stiffy.

Offline Outcast

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Re: Bgretydews DuckHunt!
« Reply #34 on: September 14, 2006, 02:09:26 pm »
No delay sucks ;S Makes me suck when I go back to normal servers.
o/

Offline O.R.I.O.N.

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Re: Bgretydews DuckHunt!
« Reply #35 on: September 14, 2006, 03:15:31 pm »
Heh, I'll keep the delay on there for all of you classic sniper types.  But, expect a more realistic touch to the weapons than before.  I won't spoil what I have in mind, exactly.
To sum up my point: We had a multipage debate about toilet padding. (Putting TP in the water so you don't get splashed.)
And we still don't know if dead guys can keep a stiffy.

Offline Bgretydews

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Re: Bgretydews DuckHunt!
« Reply #36 on: September 23, 2006, 04:59:01 pm »
Ip has been changed to 27273 for some reason now...
http://yossi.jrgp.org/?action=maps&sa=user_maps&u=10
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