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wowowowowowo thats looking good!hi im paint (public player one shots mainly)im nowhere near "veteran" level of players but i would like to play your game and give some feedback
Not even close to Soldat.Soldat is not about a side view, jet and explosions. There's a lot more. That's why everyone fails trying to create something similar or a clone.If you don't get that, forget this idea. You not gonna make a Soldat clone.PS: Looks a good game.
Hi,Nice job. I like the look of it on this video: https://www.youtube.com/watch?v=zJXCWT6L2fkThe one you posted is probably too dark, to a point where it is unplayable. Keep it up .
You could send me a build, I like to test and give feedback
Where are the backflips? That's how Soldat's movement has gotten so complexe! The few bits of videos I saw on Youtube were fantastic and promising. I am looking forward to this actually
My previous feedback was based on the "Latest dev vid". Ok, after checking the video mentioned by MM, it seems more interesting.Looks like the bullets are a bit slow and the movement speed is always or almost the same. There's no speed gain by the friction and movements like back flips, cannon ball etc (Soldat movements - CHECK HERE), which would be really cool.The kill log text looks weird with the cartoonish style (outline).
Another movement guide I made long ago for more inspiration:https://forums.soldat.pl/index.php?topic=42878.0I support your choice of slower projectiles with exaggerated trajectories.Can't wait to try out your game!
We are quite used to waiting :p
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