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See you next week.
I couldn't convince Monsteri to join the team again (for now) to continue his work on 1.8.This means the graphics remake is currently uncertain. I briefly talked with L[one]R (as he was open to help) about it but it's a huge undertaking to say the least.
I sadly cannot talk about (yet) but wanted to let you know that it requires time on other peoples and my part (and it certainly is important to soldat).
Of course you could also just post list of what need to be done with descriptions/examples and just ask people on forum to make it, and I would bet my both hands that you would have bunch of work made already and just pick what you like
Quote from: Akinaro on October 30, 2017, 11:41:46 amOf course you could also just post list of what need to be done with descriptions/examples and just ask people on forum to make it, and I would bet my both hands that you would have bunch of work made already and just pick what you likeYeah, I would like to try it and help this game in that way. Post this list and show few examples. Some people (like me) who just like draw in free time would help for sure. It's always better than nothing.
Why do not you take akinaro remake? They require a slight adjustment from the front and back scenery
Quote from: soldat-game on October 31, 2017, 01:52:15 pmWhy do not you take akinaro remake? They require a slight adjustment from the front and back scenery1. Because they suck.2. Because they where made just for fun and to prove point that Soldat can look good.3. Because I deleted all soldat related graphic long time ago.4. Because I dont agree to use it, even if 90% of assets used on them where graphic from Soldat it self.But mostly I had different idea of style for Soldat, that dont fit to what Monsteri made so far(he worked on unification of Soldat to more cartoon'ish look) even if Im not fan of that, his work so far was damn nice and putting anything different would make game unbalanced in terms of look.
Quote from: Akinaro on November 01, 2017, 11:59:13 amQuote from: soldat-game on October 31, 2017, 01:52:15 pmWhy do not you take akinaro remake? They require a slight adjustment from the front and back scenery1. Because they suck.2. Because they where made just for fun and to prove point that Soldat can look good.3. Because I deleted all soldat related graphic long time ago.4. Because I dont agree to use it, even if 90% of assets used on them where graphic from Soldat it self.But mostly I had different idea of style for Soldat, that dont fit to what Monsteri made so far(he worked on unification of Soldat to more cartoon'ish look) even if Im not fan of that, his work so far was damn nice and putting anything different would make game unbalanced in terms of look.Akinaro what kind of "remake" you did? Do you have some images?
Holly crap Dominik you chose literally the WORST map I maid -_-As for my remakes, I deleted everything beside screenshots that I weirdly still have on Gdrive, so if want to check them look here: https://goo.gl/pThf9L
Quote from: Shoozza on October 08, 2017, 10:25:33 amSee you next week.
rip in peace
Focus on graphics iz like pearls before swine.What's wrong with you who think that what Soldat needs are better graphics. It'll change nothing except maybe in adding performance issues for some players.This game is not about the graphics and has never been (..and will never be).Even if all effort were put in the gfx it could never be such a game.
Quote from: Sipar on November 28, 2017, 08:14:24 amrip in peaceNo, it's not.We are actively discussing everything in Discord these days. If you guys want to get some logs, I can talk to Shoozza personally and prepare short infos for you.
And its obvious that you dont really get it, because its not like ALL of devs would work on graphic, its a matter of finding few graphic artist to do it, but sadly dev team have no idea how to use community and external help(because they would use it long time ago), so for most of time they try to put all work on one man shoulder(for example Monsteri). They have no idea that you can actually separate that problem to parts and just ask around the internet to get help with that, there are lots of people who would love to help and get this work on their portfolio. Because if you dont have proper dev team and resources, you look for help in community. Its a matter of spending some time searching on services/forums that gather artist/programmers.
I hope you know that its public game, played by lots of people, and I can ensure you that not so much people would like that pixel-chaos that you like so much. Someone could actually say that it would be huge downgrade that could broke game and scare away any new player.
more this
I am glad the development still keeps going btw.
Focus on graphics iz like pearls before swine.What's wrong with you who think that what Soldat needs are better graphics.
It'll change nothing except maybe in adding performance issues for some players.
goddamn Akinaro, even if you have a point I would suggest you work on how you get that point across, the "you are retarded, i know everything, you know nothing, do as i say" attitude never convinced anyone
Release date is still December 21?
See you next year.
What?! How could that possibly happen? It's a damn 2D game. A set of pictures those change their orientation. Besides, what do you want to keep it compatible with? Soldat eats like 65 MB RAM. A random smarthphone has 2 GB of RAM. PCs have at least 512 MB and if the trend continues in next 2 year they will extinct. Should we really targeting these people? Less than 0.02% of all Steam players?
I think it's high time to have a proper countdownhttp://soldatonsteamitsreallyhappening.soldat.space/
Quote from: Nedi on December 09, 2017, 11:56:02 amI think it's high time to have a proper countdownhttp://soldatonsteamitsreallyhappening.soldat.space/