Author Topic: Dear MM  (Read 7996 times)

0 Members and 1 Guest are viewing this topic.

Offline Ygrek Starmagedon

  • Soldier
  • **
  • Posts: 102
  • #Rzal [JumpTestLong] ⚡Admin⚡
    • ⚡Tango Fox⚡
Re: Dear MM
« Reply #120 on: March 08, 2018, 02:19:10 pm »
Second question is about taking some official action against that guy Rosenrot who have been broadcasting hack download links and ddosing servers for two days now (and for sure in the past aswell) and is succesfully preventing us to play. I mean Soldat is after all YOUR game and YOUR Transhuman Design studio. Can't you take some legal action against him. Your HQ are located in Poland and last i checked our law makes it possible to puruse him for his doing.
Cheers

LOL. I created a topic about this guy and this topic has been removed. The argument is: "Stop write anything about him, because he will get angry and destroy the game completely. Let's pretend everything is fine and nothing happens". Nice community ha-ha-ha. This guy still using the same HWID number (and the same IP range)! He plays every day on public servers - NOBODY BANNED HIM ha-ha-ha-ha :D And then the same people start to cry "someone destroys my server :'("

No comment.

Yeah, admins pls change that stupid rule. I also would like to see that working:
Quote
We know hacks exists, and the people who can are doing things to bring hacking to an end.

SneS, about banning him: this retard is unbanable on HWID, he's emulating sistem and his HWID is changing cause of this... ;(

Offline Michal Marcinkowski

  • Creator of Soldat
  • Flagrunner
  • ******
  • Posts: 808
  • I ain't got time to bleed.
    • Soldat home page
Re: Dear MM
« Reply #121 on: March 14, 2018, 06:28:44 am »
Hi everyone,
I've been doing lots of talking back between some of the members of the community, and of course Shoozza.
For now I have decided that the best option is to continue development by Shoozza and release Soldat on Steam.
A rough estimate is the end of April, but please don't think this is set in stone, because there are many variables here.
None of the dev team is doing this for money and they have other responsibilities. So please be patient.
We all want the best for Soldat but it's not so easy as it seems.

In other news:
- Fryer is helping with the flood fix
- Shoozza is moving things forward and L[one]R is doing devlogs, so check that
- I'll be posting an announcement for a trailer contest.
Anyone that wants to contribute by making a video promoting Soldat which will be used on the Steam storefront has a chance to participate.

That's all for now,
Have fun and be nice :)

Offline ginn

  • Camper
  • ***
  • Posts: 474
Re: Dear MM
« Reply #122 on: March 14, 2018, 06:59:28 am »
Had Falcon been left in charge, or if helloer had become dev-lead, we would probably have had a 2ndary client for match making by now.

Please reconsider delaying steam by another year in favor of actually having a shot of soldat being renoticed by players. Soldat being released as is will do nothing to the player count, without match making, and without a good UI (2nd client), nobody will care to try this game. Also, some form of anti-cheat is required.
Monsteris graphical art afaik won't ever happen, due to disputes... While it was nice, it's not quite as essential to soldat as the other things.
« Last Edit: March 14, 2018, 07:02:24 am by ginn »

Offline Akinaro

  • Flagrunner
  • ****
  • Posts: 749
Re: Dear MM
« Reply #123 on: March 14, 2018, 09:16:50 am »
I've been doing lots of talking back between some of the members of the community, and of course Shoozza.
For now I have decided that the best option is to continue development by Shoozza and release Soldat on Steam.
A rough estimate is the end of April, but please don't think this is set in stone, because there are many variables here.
Damn... more than month of talking and we still have the same situation:
1. Rushed update of buggy and not prepared game just for sake of steam
2. The same, well known lazy development that dont really change anything from player perspective, especially in terms of game quality and speed.
3. Lack of balls to make any proper decisions, just simple and easy moving problems aside.

None of the dev team is doing this for money and they have other responsibilities. So please be patient.
Obvious thing is obvious. Soldat is not only game made for free in free time, and other projects actually do something visible, Soldat weirdly for years make maybe one small step to be prepared for such even as releasing game on steam, that I hope I dont need to remind you, its one time chance for game. If game is not prepared for it(and Soldat is not) it will get small hype for month-two and you end with the same situation as now.

Also if you really care about Soldat that put you where you are now, maybe its time to change strategy for it?
Start treating Soldat as a Game, not weekend project for few random people from forum? Get proper team, find help from other places, invest in that game and advertising, even small money and put it on top of the work list?
You realize that Soldat have huge potential with its gameplay, and all you really need to do is just make it look better, fix some problems with netcode and add few modern features that today players need. Rest is just advertising. I can bet my dog that if you would do this Soldat would hit market really nicely, even with paid features. Even those small bugs and constant WM war is nothing compared to other games problems, even hacking is not that big compared to other games. Its not more visible just because there is less players.

We all want the best for Soldat but it's not so easy as it seems.
I dont think so, If that would be true, past 10 years would be used properly and now we would not discuss anything here beside how much fin we got in last play.

- I'll be posting an announcement for a trailer contest.
Anyone that wants to contribute by making a video promoting Soldat which will be used on the Steam storefront has a chance to participate.
There is no one here, who gonna contribute? People who had time and talent are long time gone, and those few who check forum are not gonna spend time doing anything for game when they know that nothing they made will be used in any way.



Please tell us sincerely MM that you believe that Soldat in current stage is prepared for Steam and its quality, development and advertising is good to get new players. Go on, please. We are waiting.
« Last Edit: March 14, 2018, 09:20:00 am by Akinaro »

Offline Hubiq

  • Soldier
  • **
  • Posts: 113
Re: Dear MM
« Reply #124 on: March 15, 2018, 02:56:24 am »
A rough estimate is the end of April, but please don't think this is set in stone, because there are many variables here.

We know. End of April = the day when the new release date will be revealed... Like always.


Offline Ygrek Starmagedon

  • Soldier
  • **
  • Posts: 102
  • #Rzal [JumpTestLong] ⚡Admin⚡
    • ⚡Tango Fox⚡
Re: Dear MM
« Reply #125 on: March 16, 2018, 10:54:06 am »
A rough estimate is the end of April, but please don't think this is set in stone, because there are many variables here.

We know. End of April = the day when the new release date will be revealed... Like always.

Chill out guys, he didn't wrote that IT WILL happen for sure in the end of April! XD At least no lying this time.

Offline ShioN

  • Major(1)
  • Posts: 12
Re: Dear MM
« Reply #126 on: March 16, 2018, 02:04:38 pm »
Hi everyone,
I've been doing lots of talking back between some of the members of the community, and of course Shoozza.
For now I have decided that the best option is to continue development by Shoozza and release Soldat on Steam.
A rough estimate is the end of April, but please don't think this is set in stone, because there are many variables here.
None of the dev team is doing this for money and they have other responsibilities. So please be patient.
We all want the best for Soldat but it's not so easy as it seems.

In other news:
- Fryer is helping with the flood fix
- Shoozza is moving things forward and L[one]R is doing devlogs, so check that
- I'll be posting an announcement for a trailer contest.
Anyone that wants to contribute by making a video promoting Soldat which will be used on the Steam storefront has a chance to participate.

That's all for now,
Have fun and be nice :)

urra!!!!!!!!!!!!!!
#NewWaveSoldat
 8)

Offline Moroes

  • Soldier
  • **
  • Posts: 161
Re: Dear MM
« Reply #127 on: March 16, 2018, 02:16:50 pm »
Nah, It's definitelly gonna be on the 1st of April because 1.7.2 is a joke.

Offline Denacke

  • Soldat Beta Team
  • Soldier
  • ******
  • Posts: 209
  • Cake!
Re: Dear MM
« Reply #128 on: March 22, 2018, 05:15:49 am »
I think we all know what to expect by now when promises are made...

Offline Hubiq

  • Soldier
  • **
  • Posts: 113
Re: Dear MM
« Reply #129 on: March 22, 2018, 07:24:49 am »
I think we all know what to expect by now when promises are made...

exactly xD

Offline MrHamsTR

  • Soldier
  • **
  • Posts: 206
  • One day, everything will end..
Re: Dear MM
« Reply #130 on: March 22, 2018, 08:41:34 am »
I think we all know what to expect by now when promises are made...

Hahahahaha I just laughed at that promise part sorry bro, it is not personal but when I see promise and shoozza together, a hard laugh burst out from my throat :D
Is there anybody can write script?
Good, go and play soldat ^^

Offline Akinaro

  • Flagrunner
  • ****
  • Posts: 749
Re: Dear MM
« Reply #131 on: March 23, 2018, 02:58:01 am »
I promise you that I put 100 monkeys in a room with just one computer, and they will fix all Soldat problems in less than 10 years! Beat that devs!

Offline BountyG

  • Major(1)
  • Posts: 1
  • freestyle lifestyle
Re: Dear MM
« Reply #132 on: March 23, 2018, 07:13:29 am »
Hope never dies... Save soldat  :'(
I got addicted in 2004. Tried to quit, but I can't...

Offline Snow

  • Camper
  • ***
  • Posts: 300
Re: Dear MM
« Reply #133 on: March 24, 2018, 12:54:28 pm »
We all want the best for Soldat and this will be a community effort. Part of the community effort is to stop bitching at Shoozza. Programming is very hard. I've been at it for 10 years and still at novice level. Programming and editing someone else's spaghetti code is much harder. Shoozza also has a life of his own and it's a thankless effort - evidently. Of course, this has been said multiple times, but I'm intentionally repeating it. LEAVE SHOOZZA ALONE!

Michal mentioned a trailer and that has been on my mind for years as well. I mentioned once long ago, we should set up a server just for recording footage for the trailer. Run all the gamemodes, sub-modes, show off all of the best maps, show some skills and show some bloopers. It would be so wonderful to run Trenchwars for an afternoon again.

For new potential players on Steam, the game does not look appealing. Even with the new graphics, there is a fuckton of work to be done to make the graphics look better. All of the graphics need consistency for one thing. Looking through the folders, there are still graphics of varying detail.

I'm still anti-open source, but perhaps I'm not giving others the benefit of the doubt. My time is limited, but others with a programming background and more time on their hands may take a liking to working on Soldat and helping to improve it. I know of many open-source projects with very strong teams of programmers working together and maintaining nice clean code. If the game is going to be open-source, perhaps we should advertise that fact - in the correct way however.

So.. community effort. Let's start getting organized.
"Evil will always triumph, because Good is dumb." - Dark Helmet

Offline L[0ne]R

  • Soldat Beta Team
  • Rainbow Warrior
  • ******
  • Posts: 2075
  • need a life. looking for donors.
Re: Dear MM
« Reply #134 on: March 24, 2018, 03:28:00 pm »
I can get back into doing graphics work and hopefully revive the efforts to completely remake (visually) all popular default maps, but I'm putting it off until solid progress is being made development-wise (Steam release at the minimum), and until it's clear that Soldat has a future. Considering how slow the progress is right now, and how many times the hopes have been shattered in the past, I don't want to dedicate a lot of time and effort only for it to get nowhere.

It's also unfortunate that I'm not the only one who feels that way. We have a lot of talented contributors on these forums who abandoned their efforts because they got sick of such slow pace of development and/or have personal grudges against the leadership. My hope is that open-sourcing will eliminate most of the development's hoops and loops, and offer people enough freedom to be interested again.
« Last Edit: March 24, 2018, 03:30:15 pm by L[0ne]R »


L[one]R, INF veteran
maps - remakes: inf_Warehouse ; inf_Fortress ; inf_(Sun)Rise ; inf_Outpost ; inf_Abel ; inf_Moonshine

Offline DutchFlame

  • Camper
  • ***
  • Posts: 363
Re: Dear MM
« Reply #135 on: March 24, 2018, 03:57:05 pm »
it's just embarrassing to read all this.. end this game already

Offline You Got Served!

  • Major(1)
  • Posts: 41
Re: Dear MM
« Reply #136 on: March 24, 2018, 04:36:45 pm »
Fortunately, not everyone harbours such pessimism & contempt for this magnificent game.

Long live Soldat!

<3

Offline Coconutmilk

  • Major
  • *
  • Posts: 52
  • \m/&amp;gt;.&amp;lt;\m/ Rock on!!!!!!!!
Re: Dear MM
« Reply #137 on: March 25, 2018, 03:37:30 pm »
XD

Offline koooka

  • Major(1)
  • Posts: 10
Re: Dear MM
« Reply #138 on: April 19, 2018, 11:08:13 am »
It's nice to see that Shoozza thought about this thread and works hard and informs us about progress! KEEP WORKING :D

Offline DutchFlame

  • Camper
  • ***
  • Posts: 363
Re: Dear MM
« Reply #139 on: April 19, 2018, 01:08:51 pm »
It's nice to see that Shoozza thought about this thread and works hard and informs us about progress! KEEP WORKING :D

 :-X ???