Author Topic: New Dev Team replacing Shoozza  (Read 1815 times)

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Offline Ox*r0x

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Re: New Dev Team replacing Shoozza
« Reply #20 on: June 05, 2018, 07:49:33 pm »
what happened to 1.8 and Falcon ?

... those graphics were amazing... that with Steam and a decent Anti-Cheat, could bring something new to the game...

Offline |SSN|BlackOps

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Re: New Dev Team replacing Shoozza
« Reply #21 on: June 05, 2018, 09:12:11 pm »
Those graphics were BEYOND amazing. Too bad I just saw them for the first time the other day... :( :(.


what happened to 1.8 and Falcon ?

... those graphics were amazing... that with Steam and a decent Anti-Cheat, could bring something new to the game...

Offline RBK

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Re: New Dev Team replacing Shoozza
« Reply #22 on: June 06, 2018, 11:16:36 am »
Cant believe these non-players, nerds, programmators, shoozza-supporters and idk what is this forum full of, they say what is good and whats not good for soldat, and they r not even playing

only a guy who didnt play soldat for years on competive level can say that its good idea to release steam ASAP, its the worst idea I can imagine

devs u should keep soldat on discord and make bigger community there, make anticheat, fix eats, make 10x better menu and graphics on maps,and fix lot of other bugs

after u will do this maybe lot of people will come back to play soldat again.. people are already coming back but when they see how bad it is they leave again after time

I can already imagine players that never played soldat.. "downloading soldat on steam, see dat 80s menu dafuq, then join game try to kill a guy with two nades to his face but it doesnt work,uninstalling soldat and giving hate comment on steam."

you cant make soldat great by releasing it on steam, but you can do things that Shoozzaa promised and failed to do, THEN release it on steam and Make Soldat Great Again.









Offline Overkill

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Re: New Dev Team replacing Shoozza
« Reply #23 on: June 06, 2018, 04:57:39 pm »
Gets me excited that some old faces, are putting their hand back into soldat. With that being said I hope y?all just remember that the game is bigger then the competitive scene. Even though they are play a huge part in the history of he game.


Edit: Just saw RBK post though I agree on some points, there is a thing about making soldat bigger like putting it on steam will force the new Devs to do those things, cause if they don?t they will get hate comments and bad ratings. That being said Shoozza is great and a lot of those players are ex SCTFL players who played at a pretty high level. It?s hard to get a high level player who can also develop. TBH they got lucky with every team they have had to have that. And you should usually pass judgement after not before. IMO
« Last Edit: June 06, 2018, 05:02:54 pm by Overkill »


 

Offline Irlandec

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Re: New Dev Team replacing Shoozza
« Reply #24 on: June 07, 2018, 07:51:39 am »
For your information folks,

Helloer just informed that he will try to drop a short log by the end of this week.
Stay tuned with development process at Discord at develompent channel.

Offline Ratman

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Re: New Dev Team replacing Shoozza
« Reply #25 on: June 18, 2018, 09:56:20 pm »
Please just release weekly or biweekly logs to show your progress, even if it isnt a lot. Do NOT rush Steam release. As long as you are doing work, people will be happy. Soldat will survive as it is now, but if you release to steam and it fails, it will only serve to push away the veteran players you have now, since all hope will seem to be gone for this game.

Offline Irlandec

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Re: New Dev Team replacing Shoozza
« Reply #26 on: June 19, 2018, 06:37:02 pm »
Please just release weekly or biweekly logs to show your progress, even if it isnt a lot. Do NOT rush Steam release. As long as you are doing work, people will be happy. Soldat will survive as it is now, but if you release to steam and it fails, it will only serve to push away the veteran players you have now, since all hope will seem to be gone for this game.

Progress is always happening at Discord. If you want to track down any development pace, just go there.

Offline jrronimo

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Re: New Dev Team replacing Shoozza
« Reply #27 on: Yesterday at 04:40:06 pm »
Good luck to the new team! I look forward to seeing what comes next.

And while I'm at it: Please bring back the super-fast-prone-chainsaw-sliding. ;)

Offline Akinaro

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Re: New Dev Team replacing Shoozza
« Reply #28 on: Today at 02:39:46 am »

Progress is always happening at Discord. If you want to track down any development pace, just go there.

It dont cost anything to spend 60-90 second to write what is going on for people who dont like/use discord and prefer simple and easy to find post with progress.

Discord is chat platform, its dynamic and its spammed with random conversation, its annoying and time consuming when you want to find just what going on in game development. Not everyone are interested in tad annoying conversation of some people there, limiting information method to one platform that is not made for it is just stupid especially when most of people who actually still remember/play soldat still check forum rather than discord and as I said, posting simple info here its a matter of maybe 2minutes, because no one need poems or interactive presentations, just simple points of what was made what is in the work and what is discussed.

Offline Denacke

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Re: New Dev Team replacing Shoozza
« Reply #29 on: Today at 07:54:44 am »
Making a quality post about development advancements takes a lot more than 60 seconds. Do it properly or don't do it at all in my opinion. A few proper posts about development every few weeks is fine, and those who want more up-to-date news can always join in on the open discord and see the active discussions with the developers. I doubt the current team wants to change this balance.