Author Topic: Devlog update (2018-06-19) New visuals in the making, new WM & more  (Read 23271 times)

0 Members and 1 Guest are viewing this topic.

Offline Ichiro

  • Major(1)
  • Posts: 47
Re: Devlog update (2018-06-19) New visuals in the making, new WM & more
« Reply #20 on: July 27, 2018, 05:29:28 am »
I will post the full WM changelog with further details next week.
Are we losing the pace so soon?

Nobody wants to spend time for a dead game ;)

Shush, Soldat will never die, it lives in all our hearts until our last living breaths.
Soldat Domination Promotional Video - http://vimeo.com/26247936
Try our gather at #gather.eu @ quakenet.org

Offline Ygrek Starmagedon

  • Soldier
  • **
  • Posts: 113
Re: Devlog update (2018-06-19) New visuals in the making, new WM & more
« Reply #21 on: August 25, 2018, 04:18:02 pm »
Post that freaking weapon mod already xd, I'm waiting for it over month... and it was supposed to be 4 weeks ago.
« Last Edit: August 25, 2018, 04:22:23 pm by Ygrek Starmagedon »

Offline machina

  • Soldat Beta Team
  • Veteran
  • ******
  • Posts: 1117
  • The world isn't nice. Why should I be...?
Re: Devlog update (2018-06-19) New visuals in the making, new WM & more
« Reply #22 on: August 25, 2018, 04:42:52 pm »
Post that freaking weapon mod already xd, I'm waiting for it over month... and it was supposed to be 4 weeks ago.
Maybe this should not be posted since it's probably going to cause only an uproar.

Offline soldat-game

  • Camper
  • ***
  • Posts: 407
Re: Devlog update (2018-06-19) New visuals in the making, new WM & more
« Reply #23 on: August 26, 2018, 06:54:18 am »
Dar Dar prepare the final nail in the coffin of soldat. It's like a sentence for a defenseless man. It's like a cell of death with a constant prolongation of the pain of a mental convict.

Offline Ygrek Starmagedon

  • Soldier
  • **
  • Posts: 113
Re: Devlog update (2018-06-19) New visuals in the making, new WM & more
« Reply #24 on: August 26, 2018, 07:12:39 am »
Post that freaking weapon mod already xd, I'm waiting for it over month... and it was supposed to be 4 weeks ago.
Maybe this should not be posted since it's probably going to cause only an uproar.

XD F*ck that, I wanna check how is it to play on this shit in normal game. ;d

Offline SneS

  • Soldier
  • **
  • Posts: 112
Re: Devlog update (2018-06-19) New visuals in the making, new WM & more
« Reply #25 on: August 31, 2018, 01:53:56 am »
This game is officially dead?

Offline Ygrek Starmagedon

  • Soldier
  • **
  • Posts: 113
Re: Devlog update (2018-06-19) New visuals in the making, new WM & more
« Reply #26 on: August 31, 2018, 06:15:44 am »
This game is officially dead?

Noo xd game's not dead, whole dev-team is ok now, besides dardar, idk what he does here.. ;D and why he doesn't post that SH*T!!

Offline SneS

  • Soldier
  • **
  • Posts: 112
Re: Devlog update (2018-06-19) New visuals in the making, new WM & more
« Reply #27 on: August 31, 2018, 08:10:02 am »
Still no information about progress

Offline Irlandec

  • Soldier
  • **
  • Posts: 176
Re: Devlog update (2018-06-19) New visuals in the making, new WM & more
« Reply #28 on: September 08, 2018, 12:07:20 pm »
Still no information about progress

Time to visit discord then.

Offline machina

  • Soldat Beta Team
  • Veteran
  • ******
  • Posts: 1117
  • The world isn't nice. Why should I be...?
Re: Devlog update (2018-06-19) New visuals in the making, new WM & more
« Reply #29 on: September 09, 2018, 03:15:50 pm »
Still no information about progress

Time to visit discord then.
I don't find this approach sane. Should people be really required to register to Discord, install app, join server and dig into chat history in order to find out about current state of development?

Offline Irlandec

  • Soldier
  • **
  • Posts: 176
Re: Devlog update (2018-06-19) New visuals in the making, new WM & more
« Reply #30 on: September 10, 2018, 03:29:51 am »
Still no information about progress

Time to visit discord then.
I don't find this approach sane. Should people be really required to register to Discord, install app, join server and dig into chat history in order to find out about current state of development?

You don't have to register in order to use Discord and ask one question at the channel.
It will take you 30 seconds of time to figure out. If people are failing to do this, I really can't help or advise anything else.
I left the server months ago, took me 10 seconds to join back and even without previous access to some private channels, I had a quick look at #development. I got everything I need to satisfy my needs. Why others can't do the same?

The reasons there is still no devlog here are pretty much simple.
It is hard to sum up everything that has been done since July till today, including matchmaking and stuff to fix eats(possibly most of them). In addition, two new devs were added by that time.
When the alpha version will be done, there will be an announcement about it.
I could leak some more info, but I don't want to do it. Everything I know can be easily found in the mentioned sources.

As you can see, a little of the time used up to gather a lot of information about the development pace.
« Last Edit: September 10, 2018, 03:42:04 am by Irlandec »

Offline biohazard

  • Camper
  • ***
  • Posts: 337
  • B4bY NighT
    • B4bY NighT
Re: Devlog update (2018-06-19) New visuals in the making, new WM & more
« Reply #31 on: June 25, 2019, 02:48:30 pm »
grampa duz was always one stodgy mofo when it came to mixing shit up

ash is perfect for dm. as is cambodia and some others. labels are just that. ya can dm atlest in many maps and have fun. tm perhaps ya can play but not so much fun

Offline Hubiq

  • Soldier
  • **
  • Posts: 119
Re: Devlog update (2018-06-19) New visuals in the making, new WM & more
« Reply #32 on: July 13, 2019, 05:38:24 pm »
This shit is officially dead and I'm not surprised. Nobody play this game so 1.8 version and steam release is pointless.

Offline LordFrunkamunch

  • Major(1)
  • Posts: 1
Re: Devlog update (2018-06-19) New visuals in the making, new WM & more
« Reply #33 on: July 31, 2019, 09:24:11 am »
Personally, I'm on board with all of this.

This community has always been bizarrely conservative when defensive when it comes to changing weapon balances, and weirdly hostile to newcomers.

Anything that tweaks that balance is probably best for the long-term health, especially in light of the eventual steam release.

Also, the HD-ish character are looks great while still preserving the original style.