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Ima not pro nor noob. Dont played in the last 10 years. But if i decided to play someday I wanna the game coded for pros and not a bunch of overloaded features add by MM on a whim. I know every1 doenst mind but it cleary put useless stress on the code. Well, hope some1 is interested to dev the game better. Perhaps it will attract some population in a competitve fashon
Quote from: biohazard on August 19, 2020, 06:21:47 pmIma not pro nor noob. Dont played in the last 10 years. But if i decided to play someday I wanna the game coded for pros and not a bunch of overloaded features add by MM on a whim. I know every1 doenst mind but it cleary put useless stress on the code. Well, hope some1 is interested to dev the game better. Perhaps it will attract some population in a competitve fashonI dont think you understand how coding works
ya saying those useless shit doesnt eat resources? even if its minimal its does. Also ya check how fast the earlier version w/o too much crap. Perhaps unkowngly some small shit compounds overload in high quantity.why not try to remove almost everything but only shit that 90% of ppl use.btw ppl can play older version if so like, but newer ones should be more clean. how to clean it up? its hard to say rly. just start slowly on those literal stuffed noinsense
Having more files in a game is not a burden on stability or performance, especially not for a small game such as Soldat. What you are asking for is called backwards-development and takes just as much time as actual development. Not feasible, not necessary.