Author Topic: Slide!  (Read 2887 times)

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Offline Scrooge

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Slide!
« on: August 29, 2006, 04:18:40 am »
This map is kinda the opposite of a climb map the idea is to slide to the bottom and cap the flags before the other team. You cannot have both teams with a lag because the flag spawns are right on top of each other. t is best to do it in survival so that you can respawn back at the top when you finish. To go fast rememmber to prone and crawl you will then slide your way down the slide. Realistic is not recomended because you go ove a number of jumps. Have fun!


Overview


Download
http://sml.u13.net?p=mapdl&map=409
« Last Edit: August 30, 2006, 02:05:55 am by Scrooge »
R.I.P Eric Harris and Dylan Klebold

Offline iDante

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Re: Slide!
« Reply #1 on: August 30, 2006, 12:03:45 am »
lol

Offline Bgretydews

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Re: Slide!
« Reply #2 on: August 30, 2006, 02:59:45 am »
lol

Spam.
It's ok, a bit short considering you would be going fast and huh dunno want elkse to say, make it longer :p
http://yossi.jrgp.org/?action=maps&sa=user_maps&u=10
Image (and link) is broken. Feel free to fix it.

Offline Scrooge

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Re: Slide!
« Reply #3 on: August 30, 2006, 04:47:08 am »
Its actualy pretty long. That screen is zoomed out as far as possible on polyworks!
R.I.P Eric Harris and Dylan Klebold

Offline Bgretydews

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Re: Slide!
« Reply #4 on: August 30, 2006, 04:49:13 am »
Haha yeah i just saw that, So then it doesent have many bumbs and stuff need more gimmicks and jumps on it
http://yossi.jrgp.org/?action=maps&sa=user_maps&u=10
Image (and link) is broken. Feel free to fix it.

Offline Gold

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Re: Slide!
« Reply #5 on: August 31, 2006, 01:06:21 am »
Nice, its quite unique, i love it

Offline Foley

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Re: Slide!
« Reply #6 on: August 31, 2006, 04:38:37 am »
Another Race map... doh... but its ok :D
Fix and disable this "C:\WINDOWS\EXPLORER.EXE" It's a harmful trojan.

Offline Flying Dutchman

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Re: Slide!
« Reply #7 on: September 03, 2006, 03:00:01 am »
Nice long sliding map. I've noticed a bug at the first jump though. As soon as I "enter" the red jump thing, my soldat stops sliding. It looks like two unconnected polygons right between the blue ice and the jump.

Offline jrgp

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Re: Slide!
« Reply #8 on: September 03, 2006, 12:18:02 pm »
I how it looks, but pray to god it doesnt have polybugs.
There are other worlds than these

Offline Radoy

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Re: Slide!
« Reply #9 on: September 03, 2006, 12:37:54 pm »
Looks cool :P gonna test it out now

Offline ANdro!d

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Re: Slide!
« Reply #10 on: September 03, 2006, 03:55:39 pm »
Yeah, it's cool it makes me rmind of slide and splash !!!
Check the fucking rules on sigs.

Offline Iq Unlimited

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Re: Slide!
« Reply #11 on: September 03, 2006, 06:36:21 pm »
he, this map is so pointless is scared me ::), anyways, nice map, it is BIG, and easy, I consider it a rce :D.

fun map

Iq Unlimited

Offline Scrooge

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Re: Slide!
« Reply #12 on: September 05, 2006, 02:38:24 am »
Im not sure what could be causing that poly bug in the first jump ive checked wether or not they are connected properly and they definetly are. If anyone knows what is the problem please post here!
R.I.P Eric Harris and Dylan Klebold