Author Topic: testing NEW avatar  (Read 1412 times)

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Offline adder

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testing NEW avatar
« on: August 29, 2006, 12:49:31 pm »
<<<<< here it is.

huh? why isnt it moving? i made an animated gif, saved it on my pc, uploaded it to soldatforums, and...it doesnt work...:(

anyone wanna help?

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Offline Bgretydews

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Re: testing NEW avatar
« Reply #1 on: August 29, 2006, 12:57:22 pm »
If its over 90x90 when you upload it only shows the first frame
http://yossi.jrgp.org/?action=maps&sa=user_maps&u=10
Image (and link) is broken. Feel free to fix it.

Offline adder

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Re: testing NEW avatar
« Reply #2 on: August 29, 2006, 01:07:07 pm »
ooooohhhhh, thanks Bgretydews!

Date Posted: August 29, 2006, 01:59:40 PM
<<<<< ok, so heres the one that works now! yay!

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Offline Evil-Ville

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Re: testing NEW avatar
« Reply #3 on: August 29, 2006, 03:17:50 pm »
This is an important test.

















>:3

Offline O.R.I.O.N.

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Re: testing NEW avatar
« Reply #4 on: August 29, 2006, 03:25:30 pm »
...<twitch>  Dammit, all of that therapy gone to waste...
To sum up my point: We had a multipage debate about toilet padding. (Putting TP in the water so you don't get splashed.)
And we still don't know if dead guys can keep a stiffy.

Offline Zazikerng

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Re: testing NEW avatar
« Reply #5 on: August 30, 2006, 12:52:45 am »
This is an important test.



















This gif is not fast enough.


<m00`> i fucken told the fucken truth and you fuckendeleted it fuck you
<m00`> FUCK YOU CHAKRA

Offline O.R.I.O.N.

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Re: testing NEW avatar
« Reply #6 on: August 30, 2006, 09:36:02 am »
It's overloading your window because there's so many of them.  <twitch>  DAMMIT!
To sum up my point: We had a multipage debate about toilet padding. (Putting TP in the water so you don't get splashed.)
And we still don't know if dead guys can keep a stiffy.