Author Topic: New Games: Kill the general-Duck hunt  (Read 7336 times)

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Offline Fluffy

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Re: New Games: Kill the general-Duck hunt
« Reply #20 on: September 05, 2006, 12:51:17 pm »
I made a little picture to explain the rules and what the maps should be like:


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Offline Bgretydews

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Re: New Games: Kill the general-Duck hunt
« Reply #21 on: September 05, 2006, 12:55:24 pm »
Thats exactly what mines like but you can't make flags pass over polys so i made my wall pretty low so blue could return it with the wall as hurts so if alpha drop down they die pretty quick
http://yossi.jrgp.org/?action=maps&sa=user_maps&u=10
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Offline O.R.I.O.N.

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Re: New Games: Kill the general-Duck hunt
« Reply #22 on: September 05, 2006, 01:27:36 pm »
Seems pretty interesting.  Make a demo map.
To sum up my point: We had a multipage debate about toilet padding. (Putting TP in the water so you don't get splashed.)
And we still don't know if dead guys can keep a stiffy.

Offline Bgretydews

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Re: New Games: Kill the general-Duck hunt
« Reply #23 on: September 05, 2006, 01:40:06 pm »
Jeeze I already did u_U
http://yossi.jrgp.org/?action=maps&sa=user_maps&u=10
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Offline O.R.I.O.N.

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Re: New Games: Kill the general-Duck hunt
« Reply #24 on: September 05, 2006, 03:58:07 pm »
...ah.
To sum up my point: We had a multipage debate about toilet padding. (Putting TP in the water so you don't get splashed.)
And we still don't know if dead guys can keep a stiffy.

Offline Twistkill

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Re: New Games: Kill the general-Duck hunt
« Reply #25 on: September 05, 2006, 04:20:18 pm »
Duck hunt sounds really cool, although it would have to be balanced correctly.

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Offline Blastero

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Re: New Games: Kill the general-Duck hunt
« Reply #26 on: September 05, 2006, 04:59:05 pm »
OK, somebody do a map and host it. Please name it in... er... DH_(name). Plase  reply here the IP and port here. So we can play it and evaluate what we can change for the release

Date Posted: September 05, 2006, 05:55:13 PM
I made a little picture to explain the rules and what the maps should be like:


The walls in both sides must kill, not hurt, and the separation wall should be more down, almost in the floor of the pit, to avoid the alpha team run over the wall to get to the flag. The jet will be very long. There´s only barret, no other weapon.
« Last Edit: September 05, 2006, 05:11:44 pm by Blastero »
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Offline Keron Cyst

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Re: New Games: Kill the general-Duck hunt
« Reply #27 on: September 05, 2006, 06:49:45 pm »
For Duck Hunt you should instead have Bravo stand on only-player-collides polygons from above, or else Alpha will just lob M79 shells randomly down below.

Offline Cato269

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Re: New Games: Kill the general-Duck hunt
« Reply #28 on: September 06, 2006, 12:13:36 am »
Cato 269: Tell me why is an insult. And please be honest, if you don´t like the game, ok, i´ll understand. But if you still thinking that (insult), tell me why? everybody kick the noobs in a game, but they forget when they were noobs too. I say this so you can take an example of bull**** and ignorance. (apologise my vocabulary).

read. i siad this duck hunt gamemode is an insult to the game on the nes - duck hunt.

Offline Dark Jesus

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Re: New Games: Kill the general-Duck hunt
« Reply #29 on: September 06, 2006, 12:18:09 am »
I think this gamemode needs a server, we've got a map, and more to come, lets launch this idea (of course with everybody's permission).
Sound good?

Offline Bgretydews

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Re: New Games: Kill the general-Duck hunt
« Reply #30 on: September 06, 2006, 09:46:59 am »
For Duck Hunt you should instead have Bravo stand on only-player-collides polygons from above, or else Alpha will just lob M79 shells randomly down below.

Barret is the only weapon allowed, and i think law would be good to
http://yossi.jrgp.org/?action=maps&sa=user_maps&u=10
Image (and link) is broken. Feel free to fix it.

Offline Sotija

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Re: New Games: Kill the general-Duck hunt
« Reply #31 on: September 06, 2006, 10:19:02 am »
I dont think its fits to soldat any of these Ideas

Offline Blastero

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Re: New Games: Kill the general-Duck hunt
« Reply #32 on: September 06, 2006, 02:11:19 pm »
I dont think its fits to soldat any of these Ideas
Why?

Date Posted: September 06, 2006, 03:09:11 PM
Cato 269: Tell me why is an insult. And please be honest, if you don´t like the game, ok, i´ll understand. But if you still thinking that (insult), tell me why? everybody kick the noobs in a game, but they forget when they were noobs too. I say this so you can take an example of bull**** and ignorance. (apologise my vocabulary).

read. i siad this duck hunt gamemode is an insult to the game on the nes - duck hunt.
Lol, sorry, remember, if i don´t speak english vey well, imagine reading :S
"When you are thinking in kicking a noob, remember once a time you were one"

Offline Keron Cyst

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Re: New Games: Kill the general-Duck hunt
« Reply #33 on: September 06, 2006, 06:00:17 pm »
I dont think its fits to soldat any of these Ideas
Why? Generals would be an awesome idea. Just imagine Team RamboMatch but with a hierarchy and two heavily modified Rambo Bows.
Quote from: Blastero
Lol, sorry, remember, if i don´t speak english vey well, imagine reading :S
lol! What's your native language? Try looking up weird words at Dictionary.com. ;)

Offline Atomic Hype

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Re: New Games: Kill the general-Duck hunt
« Reply #34 on: September 07, 2006, 12:42:25 am »
I like the first one. Kinda like team-rambo.
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Offline Blastero

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Re: New Games: Kill the general-Duck hunt
« Reply #35 on: September 07, 2006, 05:30:15 am »
lol! What's your native language? Try looking up weird words at Dictionary.com. ;)
Spanish, si queres te puedo hablar asi, pero dudo que alguien me entienda un carajo de lo que estoy diciendo, menos ustedes que no conocen de su pais para afuera.
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Offline Zegovia

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Re: New Games: Kill the general-Duck hunt
« Reply #36 on: September 07, 2006, 07:04:22 am »
I would gladly try this out... have anyone made a server with a map for it yet?  :D

Offline Dark Jesus

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Re: New Games: Kill the general-Duck hunt
« Reply #37 on: September 07, 2006, 09:13:44 am »
Theres a map, but no server =/.

Offline O.R.I.O.N.

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Re: New Games: Kill the general-Duck hunt
« Reply #38 on: September 07, 2006, 09:23:12 am »
I'm going to make a duck-hunting mod with a couple of actual hunting weapons.  I'm probably only going to use a modification for the spas, ruger, barret, and ussocom.  Maybe a Benelli, keep the ruger, but with more power, a bolt-action of some kind for the Barret (I'll talk to a hunting friend about it), and a S&W .500 for the USSOCOM.  I'm busy at the moment, but it might sort of complete the idea.
To sum up my point: We had a multipage debate about toilet padding. (Putting TP in the water so you don't get splashed.)
And we still don't know if dead guys can keep a stiffy.

Offline Bgretydews

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Re: New Games: Kill the general-Duck hunt
« Reply #39 on: September 07, 2006, 01:20:44 pm »
I'm changing my server to this for a test for a couple of days, see if people like it, will post ip/port when everything is ready

Date Posted: September 07, 2006, 02:06:41 PM
Ok done, join at soldat://server.selfkill.com:26574 to test
http://yossi.jrgp.org/?action=maps&sa=user_maps&u=10
Image (and link) is broken. Feel free to fix it.