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Soldat Maps & Mapmaking
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kz_easiest
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Topic: kz_easiest (Read 2505 times)
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l0st_b0iz
Major
Posts: 55
kz_easiest
«
on:
September 02, 2006, 10:47:38 pm »
I made this not too long ago, its fairly basic and should be able to be completed by almost anyone. Enjoy.
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PeteBone
Soldier
Posts: 150
Son of a b*tch!
Re: kz_easiest
«
Reply #1 on:
September 02, 2006, 10:49:45 pm »
too much little triangles, and more triangles, just like others, they looks made by a "newbie", no offence...
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Vanilla
Major(1)
Posts: 22
Re: kz_easiest
«
Reply #2 on:
September 03, 2006, 12:24:59 am »
o_o
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PeteBone
Soldier
Posts: 150
Son of a b*tch!
Re: kz_easiest
«
Reply #3 on:
September 03, 2006, 01:17:21 am »
Quote from: Vanilla on September 03, 2006, 12:24:59 am
o_o
lol
what that mean? xD
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Flying Dutchman
Soldier
Posts: 242
Boomshakalack!
Re: kz_easiest
«
Reply #4 on:
September 03, 2006, 02:53:31 am »
*cough* spam *cough*
Try to merge the triangles to give the map a more solid look. So instead of all the loose single polygons try making solid pieces consisting of multiple polygons. Which then, can also be shaded.
I like the texture though, could you tell which one you've used?
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l0st_b0iz
Major
Posts: 55
Re: kz_easiest
«
Reply #5 on:
September 03, 2006, 04:45:07 am »
Well its a texture called text_fung, im not too sure if its custum or not, but some how or rather I have it
. I'd be happy to send it to you if youd like to use it though. I sort of rushed this map, hence the messy/unshaded triangles but I quite liked the idea of someting different to the rest of all other maps, so I stuck with it. Anyway thanks for the feedback and I'm just about finished on another map, which I have used a little bit more shading on. =]
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Eagles_Arrows
Veteran
Posts: 1889
The Thread Killer
Re: kz_easiest
«
Reply #6 on:
September 03, 2006, 08:16:06 am »
The polys do make the map look newbish; try to put some more effort on the polys next time, like connecting them vertex-by-vertex.
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"Sometimes it's a good day to die, sometimes it's a good day to have breakfast." - Smoke Signals
Radoy
Major(1)
Posts: 5
Re: kz_easiest
«
Reply #7 on:
September 03, 2006, 12:41:07 pm »
Looks fine.. gonna test it
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chrono
Soldier
Posts: 235
Elite CTF
Re: kz_easiest
«
Reply #8 on:
September 10, 2006, 07:48:44 pm »
Its easy to connect them if you just use grid.
Try to make 90% of your map with grid.
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I decided to remove my signature, since jrgp was picking on me by sending me annoying PM's. - Chrono, Wednesday July 27, 2007
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kz_easiest