Author Topic: Remove Re-reloading re-feature!  (Read 4646 times)

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Offline Dark Jesus

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Re: Remove Re-reloading re-feature!
« Reply #20 on: September 08, 2006, 09:17:05 am »
How about dropped guns keep their ammo count? As in, if you empty half a clip and then toss your gun to a friend, when they grabbed it they'd only have half a clip left.

I like this idea. This only happens when you're playing with bots though.

Offline Atomic Hype

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Re: Remove Re-reloading re-feature!
« Reply #21 on: September 08, 2006, 05:17:32 pm »
That's exactly how it was before.
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Offline mike323

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Re: Remove Re-reloading re-feature!
« Reply #22 on: September 08, 2006, 05:54:43 pm »
However a chainsaw still keeps it's ammo once dropped, which would make me think this could be done to all other weapons except the LAW, or if the LAW was dropped it'd have that 1 sec wait as when you spawn with it.
I don't think the saw should even have a reload. It runs on gas, comon.

Offline Keron Cyst

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Re: Remove Re-reloading re-feature!
« Reply #23 on: September 08, 2006, 06:12:45 pm »
How is the LAW double-shot possible? I have never seen anyone do it since the lose-ammo-upon-discarding effect was added.

Offline Twistkill

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Re: Remove Re-reloading re-feature!
« Reply #24 on: September 08, 2006, 08:29:25 pm »
How is the LAW double-shot possible? I have never seen anyone do it since the lose-ammo-upon-discarding effect was added.
They were discussing it before the lose-ammo-upon-discarding effect was added. E_T said it was possible, rarely, but possible nonetheless in another thread. :S

(echo_trail = E_T) :D lol

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