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It's more strategic, makes it more laid back and passive.
You can kill asshats, that's why.
The reason friendly fire exists in realistic is because friendly fire is realistic..If you shoot someone in real life they will take damage.
Quote from: BooBoo McBad on September 17, 2006, 03:53:38 pmIt's more strategic, makes it more laid back and passive. With all respect, I highly doubt "OMFG WTF HAX TK KIKNBAN NOOB!" is at all laid back or passive.
Quote from: Zamorak on September 17, 2006, 05:02:46 pmThe reason friendly fire exists in realistic is because friendly fire is realistic..If you shoot someone in real life they will take damage.Yet the guns react far less realistically in realistic mode. No trained soldier's arms would shoot up after firing a pistol or rifle. The mode is a misnomer in a number of ways.
Quote from: † on April 14, 2008, 01:25:20 pmTo sum up my point: We had a multipage debate about toilet padding. (Putting TP in the water so you don't get splashed.)And we still don't know if dead guys can keep a stiffy.
To sum up my point: We had a multipage debate about toilet padding. (Putting TP in the water so you don't get splashed.)
I gotta confess, I sometime shoot the ffc when he's coming towards me at great speed. It's just per reflex, and if I have ruger or something, I sometimes kill him accidently.. Not everyone TK on purpose, and usually when someone does, all of his team will eventually turn on him and he'll leave.I think TK is less of a problem these days than it used to be.
Quote from: Mr. Domino on September 17, 2006, 05:42:26 pmQuote from: Zamorak on September 17, 2006, 05:02:46 pmThe reason friendly fire exists in realistic is because friendly fire is realistic..If you shoot someone in real life they will take damage.Yet the guns react far less realistically in realistic mode. No trained soldier's arms would shoot up after firing a pistol or rifle. The mode is a misnomer in a number of ways. And thats why many j00bs prefer unrealistc mode, they cant handle the recoil. Most people on realistic move the mouse downward while firing, depending on the weapon, to counter recoil. Hence, being "trained".
Quote from: Kerrazyeye on September 18, 2006, 11:00:26 amQuote from: Mr. Domino on September 17, 2006, 05:42:26 pmQuote from: Zamorak on September 17, 2006, 05:02:46 pmThe reason friendly fire exists in realistic is because friendly fire is realistic..If you shoot someone in real life they will take damage.Yet the guns react far less realistically in realistic mode. No trained soldier's arms would shoot up after firing a pistol or rifle. The mode is a misnomer in a number of ways. And thats why many j00bs prefer unrealistc mode, they cant handle the recoil. Most people on realistic move the mouse downward while firing, depending on the weapon, to counter recoil. Hence, being "trained".It's bad game design when poor control is considered part of the gameplay. It's as stupid as, say, having to enter in some obtuse button combination would be to make Sonic jump. A player should not have to "train" himself to overcome shoddy needlessly complex control. Granted, it does weed out a lot of "noobs" who don't take the time to adjust, and I suppose that's the real appeal of it, but it still remains a horrible design choice. Thankfully it's just an option and not the setup for the main game.