Author Topic: ini. File Modifications "Official" Topic  (Read 3585 times)

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Offline ANdro!d

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ini. File Modifications "Official" Topic
« on: September 18, 2006, 11:32:12 am »
So, there are many guys dat put in they're mods weapons dat have extra abilities, like healing guns, suicide bombs, etc. So, I opened this new topic for you guys post these extra weapons " ini. code ", this topic is going to be uploaded everytime you post a new code.

These are the ones that I know:

  • Suicide bomb (replaces chainsaw)
    Damage=9000000
    FireInterval=1
    Ammo=5
    ReloadTime=65
    Speed=1
    BulletStyle=12
    StartUpTime=12
    Bink=0
    MovementAcc=1
  • Healing gun (replaces any weapon dat fires)
  • Damage=-2500
    FireInterval=25
    Ammo=5
    ReloadTime=-1
    Speed=10
    BulletStyle=1
    StartUpTime=15
    Bink=0
    MovementAcc=1

  • Teleport Gun (replaces Desert Eagles)
  • BulletStyle=3
    Speed=-100

  • Turn single guns, in auto ones
  • FireInterval=0 (The cool thing, is that you can fire while reloading)

  • Bullets kill everything in front (replaces barret)
  • Speed=9999
  • Bullets travell trough walls (replaces barret)
  • Damage=600
    FireInterval=10
    Ammo=5
    ReloadTime=100
    Speed=590
    BulletStyle=5
    StartUpTime=0
    Bink=1
    MovementAcc=1

  • Bullets become rambo flamed arrows (replaces socom)
  • Damage=12
    FireInterval=1
    Ammo=20
    ReloadTime=100
    Speed=70
    BulletStyle=8
    StartUpTime=0
    Bink=-190
    MovementAcc=1


EDIT: I know that many of these ini. codes have already been discovered, but this is just a topic where you can d/l them whenever you whant. I think it's better because if you're looking for some ini. code you don't need to search everywhere on the forum for it, just come see if it is available here.
« Last Edit: October 31, 2006, 01:28:43 pm by ANdro!d »
Check the fucking rules on sigs.

Offline O.R.I.O.N.

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Re: ini. codes for extra weapons
« Reply #1 on: September 18, 2006, 12:52:24 pm »
Sorry, ANdro!d, but these things are painfully obvious.  Anyone who's been around the modding block a few times knows these.
To sum up my point: We had a multipage debate about toilet padding. (Putting TP in the water so you don't get splashed.)
And we still don't know if dead guys can keep a stiffy.

Offline xtishereb

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Re: ini. codes for extra weapons
« Reply #2 on: September 18, 2006, 02:04:25 pm »
Rambo Sechs has created weapons which are cooler than these in his SUPERMAWD. Example: Force Field Gun, Dark Magiks, Combustion Gun and the BEST GUN EVAR.
Also, Vltava hooked somebody who wanted a LAW Minigun up with one that has a speed of 0, causing the bullets to fall straight down through the polygons. Betcha didn't think of that one, didja?
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Offline O.R.I.O.N.

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Re: ini. codes for extra weapons
« Reply #3 on: September 18, 2006, 03:38:10 pm »
I didn't.  Noted.
To sum up my point: We had a multipage debate about toilet padding. (Putting TP in the water so you don't get splashed.)
And we still don't know if dead guys can keep a stiffy.

Offline Plonkoon

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Re: ini. codes for extra weapons
« Reply #4 on: September 18, 2006, 05:52:40 pm »
so dont flame him guys, post some of these if they're so much better, which they are, having played those mods myself. 

Offline Anubis

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Re: ini. codes for extra weapons
« Reply #5 on: September 18, 2006, 10:39:07 pm »
Force Field Gun!?!?!?!?!?

Please Do tell!!

Offline numgun

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Re: ini. codes for extra weapons
« Reply #6 on: September 19, 2006, 03:42:00 am »
It just irradiates everything in your way.

Offline O.R.I.O.N.

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Re: ini. codes for extra weapons
« Reply #7 on: September 19, 2006, 07:52:58 am »
Force Field Gun!?!?!?!?!?

Please Do tell!!

Behold teh SUPERMAWD.
To sum up my point: We had a multipage debate about toilet padding. (Putting TP in the water so you don't get splashed.)
And we still don't know if dead guys can keep a stiffy.

Offline ANdro!d

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Re: ini. File Modifications "Official" Topic
« Reply #8 on: September 24, 2006, 09:33:33 am »
I made this new toppic for a certain reason, and I don't have replys for a couple of 6 days. So is there anyone who knows more of these ini. file mods.

EDIT: PLEASE, post in my toppic, I whant to keep it alive like the "Weapon Customisation Kit" whas for such a long time ago.
PLEASE
« Last Edit: September 25, 2006, 12:33:17 pm by ANdro!d »
Check the fucking rules on sigs.

Offline Anubis

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Re: ini. File Modifications "Official" Topic
« Reply #9 on: September 25, 2006, 10:09:56 pm »
Muuuhahahahahahahahhahha Force Field gun is cool

Offline O.R.I.O.N.

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Re: ini. File Modifications "Official" Topic
« Reply #10 on: September 26, 2006, 09:38:24 am »
...Anubis is having a "moment" again....
To sum up my point: We had a multipage debate about toilet padding. (Putting TP in the water so you don't get splashed.)
And we still don't know if dead guys can keep a stiffy.

Offline Anubis

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Re: ini. File Modifications "Official" Topic
« Reply #11 on: September 26, 2006, 05:44:30 pm »
Yea, i usually don't play too much with INI mods soo that was the first time i came across the Force field gun sooo yea

it's like when MM first introduced the Version that was able to have WM, every1 was freakin out with amazement

i'm over it already Seein since i like to play on the default anyway

Offline O.R.I.O.N.

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Re: ini. File Modifications "Official" Topic
« Reply #12 on: September 27, 2006, 09:10:23 am »
Most people do, except for noobs that can't handle the trickier weapons. :P
To sum up my point: We had a multipage debate about toilet padding. (Putting TP in the water so you don't get splashed.)
And we still don't know if dead guys can keep a stiffy.

Offline Anubis

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Re: ini. File Modifications "Official" Topic
« Reply #13 on: September 27, 2006, 03:39:44 pm »
Well i'm not most of them soo thats why I own at what i do....

If you think about it...If you master the default wM...then most other Wm that comes around will be easy.........

That....thats.... why i'll own you.....

Offline ANdro!d

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Re: ini. File Modifications "Official" Topic
« Reply #14 on: September 27, 2006, 03:49:13 pm »
I read somewhere that the Heretic Soldat mod has many of these "ini. changed" weapons, is it true ? If so, just tell me wich one of them are and what are they're special abillities.
Check the fucking rules on sigs.

Offline O.R.I.O.N.

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Re: ini. File Modifications "Official" Topic
« Reply #15 on: September 27, 2006, 03:59:03 pm »
The scrolls, dude.  They're kinda obvious.
To sum up my point: We had a multipage debate about toilet padding. (Putting TP in the water so you don't get splashed.)
And we still don't know if dead guys can keep a stiffy.

Offline xtishereb

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Re: ini. File Modifications "Official" Topic
« Reply #16 on: September 27, 2006, 05:38:31 pm »
They're not even that interesting. Just some basic knife gun, grenade gun and negative speed tricks. The only interesting one is the Scroll of Assassination, which you basicly already have.
Also you need to put up the no-clip chainsaw that allows you to fly and go through polys:
Code: [Select]
[Chainsaw]
Damage=10
FireInterval=3
Ammo=100
ReloadTime=1
Speed=-700
Bulletstyle=3
StartUpTime=0
Bink=0
MovementAcc=1
Try it, it's fun.
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love conquers all

Offline Anubis

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Re: ini. File Modifications "Official" Topic
« Reply #17 on: September 27, 2006, 07:11:10 pm »
the poly one is kinda funny

Offline The Bone Collector

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Re: ini. File Modifications "Official" Topic
« Reply #18 on: September 28, 2006, 12:55:36 am »
Offtopic: you bastard...I clicked the source code in your link....I HATE YOU!!!! :(

ONTOPIC: that poly one was funny as hell...
Just another soul to burn.

Offline The Red Guy

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Re: ini. File Modifications "Official" Topic
« Reply #19 on: September 28, 2006, 03:37:47 am »
Damn, I didn't know you could do that.