Poll

Which race's weapons would you like to see more of? (Poll Closed)

Ork
Chaos
Imperial Guard
Space Marine
Eldar
Tau
Necron
Kroot
Tyranid

Author Topic: Warhammer 40k: Expansion Pack 'ENEMIES OF THE IMPERIUM'  (Read 12817 times)

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Offline T-Bone

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Re: Warhammer 40k: Expansion Pack Announcement
« Reply #80 on: October 25, 2006, 08:00:08 pm »
PAWN TO E-3
Your acting like your having a duel and your opponent gets a pistol and you get a spork.
Isn't that pretty much what it is? I dunno wtf a spork is, I suppose it's way weaker than the pistol since you compared that to this.

Offline Anubis

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Re: Warhammer 40k: Expansion Pack Announcement
« Reply #81 on: October 25, 2006, 08:59:24 pm »
...I want this sooner rather than later.
Well thats too bad you'll have to wait jus like every1 else

Offline O.R.I.O.N.

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Re: Warhammer 40k: Expansion Pack Announcement
« Reply #82 on: October 26, 2006, 09:18:05 am »
....I know that, I'm saying that sooner is better than later.
To sum up my point: We had a multipage debate about toilet padding. (Putting TP in the water so you don't get splashed.)
And we still don't know if dead guys can keep a stiffy.

Offline ultraman

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Re: Warhammer 40k: Expansion Pack Announcement
« Reply #83 on: October 26, 2006, 08:46:29 pm »
I don't know if this has been said allready but I really can't be bothered to read through all the replies, anyway an idea for you new mod would be to change the stats for the guns and not just have them the same as the default ones, second, change the sound fx for the reload of the guns, a pulse carbine with a HK MP5 reload is kinda wierd...

Offline Anubis

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Re: Warhammer 40k: Expansion Pack Announcement
« Reply #84 on: October 27, 2006, 04:18:07 pm »
....I know that, I'm saying that sooner is better than later.
....yea i figured that much....


I don't know if this has been said allready but I really can't be bothered to read through all the replies, anyway an idea for you new mod would be to change the stats for the guns and not just have them the same as the default ones, second, change the sound fx for the reload of the guns, a pulse carbine with a HK MP5 reload is kinda wierd...

Really well i don't know if it's your pc cuz my sounds aren't default...

Offline ultraman

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Re: Warhammer 40k: Expansion Pack Announcement
« Reply #85 on: October 28, 2006, 10:54:22 am »
@Anubis
Really? maybe I should re download

Offline Anubis

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Re: Warhammer 40k: Expansion Pack Announcement
« Reply #86 on: October 28, 2006, 12:23:53 pm »
@ ultraman : yes try reD/l-ing it, cuz you shouldn't have default reloadin sounds and if that doesn't work, i'll upload mines

Offline Deadeye Rob

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Re: Warhammer 40k: Expansion Pack Announcement
« Reply #87 on: October 30, 2006, 07:08:43 pm »
i'll try to get a few reload sounds of of the firewarrior game...

Offline Xanatos

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Re: Warhammer 40k: Expansion Pack Announcement
« Reply #88 on: November 04, 2006, 11:00:29 pm »
Im just wondering if its possible to include the DaemonHunters as well in this or a future update :)

~Xanatos

Offline Anubis

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Re: Warhammer 40k: Expansion Pack Announcement
« Reply #89 on: November 05, 2006, 12:45:06 am »
DaemonHunters......Hmmmm......As in their guns, Gostek...or Both?.....

Offline ultraman

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Re: Warhammer 40k: Expansion Pack Announcement
« Reply #90 on: November 05, 2006, 03:10:34 am »
Gostek! FFS Gostek! Grey Knight gostek = PWN.
Maybe a nemesis force weapon could be an alternate knife?

Offline Xanatos

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Re: Warhammer 40k: Expansion Pack Announcement
« Reply #91 on: November 05, 2006, 09:07:13 pm »
DaemonHunters......Hmmmm......As in their guns, Gostek...or Both?.....
id prefer both but if its a lil to much work cause im sure you have alot on your plate already its aight :)

and ultra theres no need to get fired up about it.. i mean its just a suggestion

also.. do you think it would be possible to add the eldar wraithlords sword as a knife?

« Last Edit: November 05, 2006, 09:50:54 pm by Xanatos »

Offline ultraman

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Re: Warhammer 40k: Expansion Pack Announcement
« Reply #92 on: November 06, 2006, 03:03:16 am »
and ultra theres no need to get fired up about it.. i mean its just a suggestion

I'm excited ;D

Offline Anubis

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Re: Warhammer 40k: Expansion Pack Announcement
« Reply #93 on: November 06, 2006, 06:30:25 pm »
you have every right to be Excited...I mean dang even i'm Excited and i'm ON the mod team!! ;D

Offline Xanatos

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Re: Warhammer 40k: Expansion Pack Announcement
« Reply #94 on: November 06, 2006, 09:07:08 pm »
:D i wish i could be on the mod team for it xD but i gota learn to make my own shizzle first :p

Offline Deadeye Rob

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Re: Warhammer 40k: Expansion Pack Announcement
« Reply #95 on: November 09, 2006, 04:32:41 pm »
ok i jus gotta finish off the last designs, now. And make a kroot rifle. until then i would say we are almost done as far as weapons go!

Offline FlagshipVG

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Re: Warhammer 40k: Expansion Pack 'ENEMIES OF THE IMPERIUM'
« Reply #96 on: November 18, 2006, 02:01:18 pm »
amazing works.. wow! +_+!
espcially Kroot weps.

I'm working on Eldar weps. it's too hard. but so fun~!

Offline Deadeye Rob

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Re: Warhammer 40k: Expansion Pack 'ENEMIES OF THE IMPERIUM'
« Reply #97 on: November 19, 2006, 06:56:16 am »
the imperial meltagun will be a replacement for the mp5. as it is supposed to be an 'accurite' flamethrower similar to the plasma pistol.

the Imperial Flamethrower will replace the shotgun instead of the flamer because it is not often you get to use the flamer in soldat games!

Offline Mac2492

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Re: Warhammer 40k: Expansion Pack 'ENEMIES OF THE IMPERIUM'
« Reply #98 on: November 21, 2006, 08:34:32 pm »
Oh! So you do edit the weapon stats!

(Can't wait for this mod!)

Offline ANdro!d

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Re: Warhammer 40k: Expansion Pack 'ENEMIES OF THE IMPERIUM'
« Reply #99 on: November 22, 2006, 09:10:21 am »
The gostek of the necrons looks very cool, but I think you should make a gostek for the daemon hunters too.
Check the fucking rules on sigs.