Author Topic: ERA: map prewiev! rofl xD (last page)  (Read 4124 times)

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Offline numgun

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ERA: map prewiev! rofl xD (last page)
« on: September 23, 2006, 01:41:25 pm »
Ok, I´ve been trying to get perfect models for guns and I ``accidently'' made this: Proton Cannon

Its inspired by the Proton Cannon used by the ''Warmachine'' guy from one capcom arcade game.
Also I've been improving the gostek gfx.

Tell me what you think.

Also, Im not sure what maps should I make. I mean the map concepts. (overall idea of the map.)
Give me request or/ and a scetch picture of the map.

Thx ;)
« Last Edit: October 04, 2006, 03:59:35 pm by numgun »

Offline BlackHawK

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Re: ERA: new minigun? and suggest maps!
« Reply #1 on: September 23, 2006, 02:47:30 pm »
r0x ^^
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Dos filhos deste solo és mãe gentil, Pátria amada Brasil!

Offline Plonkoon

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Re: ERA: new minigun? and suggest maps!
« Reply #2 on: September 23, 2006, 03:42:34 pm »
is that fire the stuff its shooting?   :o

Offline xtishereb

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Re: ERA: new minigun? and suggest maps!
« Reply #3 on: September 23, 2006, 04:44:54 pm »
How 'bout a map featuring Teleporters? So you could have a space map where if players get too low they get teleported to the top of the map.
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Offline Keron Cyst

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Re: ERA: new minigun? and suggest maps!
« Reply #4 on: September 23, 2006, 07:49:45 pm »
is that fire the stuff its shooting?   :o
Download the mod! :P It answers your questions—those are blast effects. The corpse is on fire.

Awesome graphic. Try going for regular DMs in Lord_Ivahn's asteroids map style, with planetary backgrounds. ;D

Offline numgun

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Re: ERA: new minigun? and suggest maps!
« Reply #5 on: September 24, 2006, 02:44:44 am »
is that fire the stuff its shooting? :o

Umm, thats me doing /brutalkill when I launched off the catapult in inf_heavensbase : D

@ teleporters:

I dont really know how would I put them : /
Can you enlighten me a bit more?

SMALL POLL:Should I make the current weapon mod stronger or keep it the same?
Low damage: tactical killing
High damage: fast killing

@ Keron:

Good idea, but ill have to make a small planet scenery which will have to be stretched because my PC cant handle huge sceneries in soldat.

SUGGEST A KNIFE REPLACEMENT!
Give a link to a picture of a knife replacement.
« Last Edit: September 24, 2006, 09:16:49 am by numgun »

Offline Sotija

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Re: ERA: new minigun? and suggest maps!
« Reply #6 on: September 24, 2006, 02:47:36 am »
Did I see Angels sword but whats so Beatifull

Offline Deadeye Rob

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Re: ERA: new minigun? and suggest maps!
« Reply #7 on: September 24, 2006, 06:50:41 am »
very nice! Cant wait for it!

Offline xtishereb

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Re: ERA: new minigun? and suggest maps! suggest a knife!
« Reply #8 on: September 24, 2006, 10:55:42 am »
Did you click on my link for Teleporters? It's a polybug which can teleport a player straight up if done correctly. I'm not entirely sure how to do it, but the instructions seems easy enough: Create a jump pad on steroids. You could have a giant ship with energy elevators that transport players around, or black holes which teleport people, or it could be part of an anti-spawn camping thing, with the spawn being unreachable once you leave it so people could launch when ready.
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Offline numgun

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Re: ERA: new minigun? and suggest maps! suggest a knife!
« Reply #9 on: September 24, 2006, 04:22:20 pm »
Yeah I know about teleporters, but I dont know how would I arrange the whole map : /
A vertical DM? nah, Ctf? unbalanced, inf? maybe.
I need a concept.

Also, the 4th map has been finished (almost)

The main concept of this map is: a huge snowy field with low visibility (fog) and a base on both sides for teams. Its ctf and its fully waypointed.

Tell me what you think. ;)

Offline xtishereb

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Re: ERA: new minigun?map prewiev! suggest a knife and maps!
« Reply #10 on: September 24, 2006, 04:46:45 pm »
Okay, I whipped up an idea for that map with teleporters in Paint. I tried to be as clear as possible. Red stuff is Alpha's, blue stuff is Bravo's, square are the flags, light grey square is the white flag. Let me know if you need any clarification.
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Offline numgun

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Re: ERA: new minigun?map prewiev! suggest a knife and maps!
« Reply #11 on: September 25, 2006, 05:54:15 am »
Nahh... I guess ill leave teleports out this time.
what about bots? you need to press A + D at the same time right before you hit the teleport.
These maps might not be played too much on servers because people play soldat coz its realistic/modern (IMO) and the ppl that dont use ERA will have a different feeling on the maps.
Maybe for LAN games or bots mostly. server games will be quite rare.
I also noticed when running a server with my maps and ppl quit joining the game because of the amount of downloading the scenery. But I cant remove that scenery because it will ruin the map right away.

But about my plans on other maps:
-tundra themed foggy ctf map with really low visibility.
-asteroid DM in a somekind of a galaxy scenery or a green fog cloud.
-a huge spacestation (abandoned) for RS. really dark.

Offline ANdro!d

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Re: ERA: new minigun?map prewiev! suggest a knife and maps!
« Reply #12 on: September 25, 2006, 09:52:28 am »
Could you show us that minigun in it's original 1:1 size ? I think it's better to have an original view of the things we're seeing
« Last Edit: October 01, 2006, 02:50:13 pm by ANdro!d »
Check the fucking rules on sigs.

Offline numgun

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Re: ERA: new minigun?map prewiev! suggest a knife and maps!
« Reply #13 on: September 25, 2006, 12:01:36 pm »





EDIT:YOINK!

« Last Edit: September 26, 2006, 01:28:27 am by numgun »

Offline O.R.I.O.N.

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Re: ERA: new minigun?map prewiev! suggest a knife and maps!
« Reply #14 on: September 25, 2006, 01:02:47 pm »
I like the minigun.  A lot. :D
To sum up my point: We had a multipage debate about toilet padding. (Putting TP in the water so you don't get splashed.)
And we still don't know if dead guys can keep a stiffy.

Offline ANdro!d

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Re: ERA: new minigun?map prewiev! suggest a knife and maps!
« Reply #15 on: September 25, 2006, 03:43:46 pm »
It's cool, I will download it when it's available in your ERA toppic.
Check the fucking rules on sigs.

Offline Anubis

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Re: ERA: new minigun?map prewiev! suggest a knife and maps!
« Reply #16 on: September 25, 2006, 10:02:50 pm »
SWEET now i can yell to myself Proton Cannon Activate!!!....BOOOOMMM!!!! lol it looks very nice

Now give me a D/l and i'll be happy

Offline ANdro!d

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Re: ERA: new minigun?map prewiev! suggest a knife and maps!
« Reply #17 on: September 26, 2006, 08:34:34 am »
I think you could make better the holes where the bullets get out, like the "hornet missle" of the "mecha soldat" mod
Check the fucking rules on sigs.

Offline vulgar

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Re: ERA: new minigun?map prewiev! suggest a knife and maps!
« Reply #18 on: September 26, 2006, 01:42:17 pm »
Yeah I know about teleporters, but I dont know how would I arrange the whole map : /
A vertical DM? nah, Ctf? unbalanced, inf? maybe.
I need a concept.

Also, the 4th map has been finished (almost)

The main concept of this map is: a huge snowy field with low visibility (fog) and a base on both sides for teams. Its ctf and its fully waypointed.

Tell me what you think. ;)
that map is awesome, i like it :D :D dl link?
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Offline O.R.I.O.N.

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Re: ERA: new minigun?map prewiev! suggest a knife and maps!
« Reply #19 on: September 27, 2006, 09:09:44 am »
I like that map too.  Should make for some crazy ctf. :D
To sum up my point: We had a multipage debate about toilet padding. (Putting TP in the water so you don't get splashed.)
And we still don't know if dead guys can keep a stiffy.