Author Topic: Body Damage?  (Read 2308 times)

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Thrax

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Body Damage?
« on: September 24, 2006, 12:28:37 am »
Okay while I was playing R/S I noticed that the bodies fly when they are hit by explosives. What If your hit by a body while walking what would happen if it did atleast 2 damage from the hit. So what do you think?

Offline jettlarue

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Re: Body Damage?
« Reply #1 on: September 24, 2006, 12:30:34 am »
Been suggested alot before atleast in old forums, i still support.

Offline -Vis-

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Re: Body Damage?
« Reply #2 on: September 24, 2006, 12:59:49 am »
Colliding bodies could become very tedious. It may even prevent you from getting multiple kills with the saw, since you won't be able to run through people properly. I don't like the idea.


Offline Cato269

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Re: Body Damage?
« Reply #3 on: September 24, 2006, 01:13:20 am »
Colliding bodies could become very tedious. It may even prevent you from getting multiple kills with the saw, since you won't be able to run through people properly. I don't like the idea.

*applauds*

Offline Unlucky XIII

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Re: Body Damage?
« Reply #4 on: September 24, 2006, 03:16:10 am »
Colliding bodies could become very tedious. It may even prevent you from getting multiple kills with the saw, since you won't be able to run through people properly. I don't like the idea.
That alone is enough to end this argument, and that is still omitting the fact that corpses are rendered client-side to avoid the lag they cause. Allowing them to collide with people would cause them to have to be rendered by the server, causing the aforementioned lag.
Sorry, but I don't support this.

"The old ones are the best"

Offline Keron Cyst

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Re: Body Damage?
« Reply #5 on: September 24, 2006, 10:29:51 am »
And we all know how much lag Soldat already has... ::)

Therefore, locked. If you really think there's still a chance that Marcinkowski may reprogram corpses to be rendered by servers to implement this, PM me and I'll unlock it.