Author Topic: Scaffolds and Buildings  (Read 2195 times)

0 Members and 1 Guest are viewing this topic.

Offline ANdro!d

  • Camper
  • ***
  • Posts: 264
  • My ingame name is: t0XsiCk SprAyER
Scaffolds and Buildings
« on: September 28, 2006, 04:23:43 pm »
I was thinking that someone of us could make a map based in scaffolds and Buildings in construction, with all those holes in the ground and unfinished walls and we could include a worker gostek.

What do you think ?
Check the fucking rules on sigs.

Offline The Geologist

  • Inactive Staff
  • Flagrunner
  • *****
  • Posts: 909
Re: Scaffolds and Buildings
« Reply #1 on: September 28, 2006, 04:32:03 pm »
It would go well with some type of construction themed mod, with nailguns, something that launches hammers, etc.

Kinda cheesey, but I like the sound of it.
With all its sham, drudgery, and broken dreams it is
still a beautiful world.  Strive to be happy.

Offline O.R.I.O.N.

  • Veteran
  • *****
  • Posts: 1710
  • Thunk-a-dunk.
    • Diseased Productions
Re: Scaffolds and Buildings
« Reply #2 on: September 29, 2006, 09:07:03 am »
I always wanted a skyscaper map.  So, why not make it a really big unfinished skyscraper?  I like the idea.
To sum up my point: We had a multipage debate about toilet padding. (Putting TP in the water so you don't get splashed.)
And we still don't know if dead guys can keep a stiffy.

Offline ANdro!d

  • Camper
  • ***
  • Posts: 264
  • My ingame name is: t0XsiCk SprAyER
Re: Scaffolds and Buildings
« Reply #3 on: September 29, 2006, 09:43:44 am »
I like it too, I think we could make world trade center twin towers, unfinished, the scenery could be a plane coming and the name could be "11th September"
Check the fucking rules on sigs.

Offline O.R.I.O.N.

  • Veteran
  • *****
  • Posts: 1710
  • Thunk-a-dunk.
    • Diseased Productions
Re: Scaffolds and Buildings
« Reply #4 on: September 29, 2006, 12:47:16 pm »
That would be sweet.  We could even have one of the towers partially exploded, with flames and whatnot, and the two would be connected.  And the whole map would limit you to staying inside the buildings.
To sum up my point: We had a multipage debate about toilet padding. (Putting TP in the water so you don't get splashed.)
And we still don't know if dead guys can keep a stiffy.

Offline The Geologist

  • Inactive Staff
  • Flagrunner
  • *****
  • Posts: 909
Re: Scaffolds and Buildings
« Reply #5 on: September 29, 2006, 12:55:07 pm »
Yea...now I have to say that sounds like crap.  Why the hell do people want to make Sept. 11th themed maps?  That's a horrible idea.
With all its sham, drudgery, and broken dreams it is
still a beautiful world.  Strive to be happy.

Offline PANZERCATWAGON

  • Camper
  • ***
  • Posts: 261
  • oh god: blowjobs
Re: Scaffolds and Buildings
« Reply #6 on: September 29, 2006, 01:24:00 pm »
Will it have people wetting themselves in fear as the plane comes plowing into the side of the building? If not, then I don't think you should make it.

Offline O.R.I.O.N.

  • Veteran
  • *****
  • Posts: 1710
  • Thunk-a-dunk.
    • Diseased Productions
Re: Scaffolds and Buildings
« Reply #7 on: September 29, 2006, 01:24:58 pm »
Yea...now I have to say that sounds like crap. Why the hell do people want to make Sept. 11th themed maps? That's a horrible idea.
...okay, no Twin Towers.  Just some random skyscraper.
To sum up my point: We had a multipage debate about toilet padding. (Putting TP in the water so you don't get splashed.)
And we still don't know if dead guys can keep a stiffy.

Offline Commander Kitsune

  • Soldier
  • **
  • Posts: 249
  • Kits
Re: Scaffolds and Buildings
« Reply #8 on: September 29, 2006, 02:06:12 pm »
Will it have people wetting themselves in fear as the plane comes plowing into the side of the building? If not, then I don't think you should make it.
PANZER scares me....
I like the idea, but not the 9/11 theme.
1. This is an international game
2. Then countries all over would be making some kind of "Disaster Map"
3. Too many America haters
I would love to see these as R/S maps, it wouldn't work anywhere else.

Offline O.R.I.O.N.

  • Veteran
  • *****
  • Posts: 1710
  • Thunk-a-dunk.
    • Diseased Productions
Re: Scaffolds and Buildings
« Reply #9 on: September 29, 2006, 03:17:51 pm »
Didn't think of it that way, but you're right.  Even with 20 floors or so, anyone with a Barret can get a good look at everyone if it's not realistic.

Also, I think all of the CS lovers would fall in love with a map like this.
To sum up my point: We had a multipage debate about toilet padding. (Putting TP in the water so you don't get splashed.)
And we still don't know if dead guys can keep a stiffy.

Offline Plonkoon

  • Veteran
  • *****
  • Posts: 1022
  • I know Karate!....and several other Japanese words
Re: Scaffolds and Buildings
« Reply #10 on: September 29, 2006, 05:48:30 pm »
I'd love to see a nice big map like this, go for it.

Offline ANdro!d

  • Camper
  • ***
  • Posts: 264
  • My ingame name is: t0XsiCk SprAyER
Re: Scaffolds and Buildings
« Reply #11 on: October 03, 2006, 01:09:12 pm »
So, does anyone is gonna make it ?   :)
Check the fucking rules on sigs.

Offline O.R.I.O.N.

  • Veteran
  • *****
  • Posts: 1710
  • Thunk-a-dunk.
    • Diseased Productions
Re: Scaffolds and Buildings
« Reply #12 on: October 03, 2006, 03:29:23 pm »
I could try once I can magange some free time...
To sum up my point: We had a multipage debate about toilet padding. (Putting TP in the water so you don't get splashed.)
And we still don't know if dead guys can keep a stiffy.