0 Members and 1 Guest are viewing this topic.
Quote from: Ivarska on September 30, 2006, 06:40:46 amwhata...i where thinked about moving lifts some months ago i can admit this wouldn't be too easy to programme...remember that you would still be able to use a program like Polyworks or Mapmaker to add a moving object in the map, and yes, it can causes lag in the game.Quote from: Kaine on September 28, 2006, 06:13:04 pmacutally, it would still be 1's and 0's, just that there'd be more of them and in varying arrangmentshard to program and to much LAG
whata...i where thinked about moving lifts some months ago i can admit this wouldn't be too easy to programme...remember that you would still be able to use a program like Polyworks or Mapmaker to add a moving object in the map, and yes, it can causes lag in the game.
acutally, it would still be 1's and 0's, just that there'd be more of them and in varying arrangments
it woud also mean hackers such as *** or *** or the guys at Anti-Soldat would find alot of glitches and hacks from the animated maps codes
OH MY GOD. Its just adding poly's that can move.