Author Topic: kz_N *updated - download refreshed  (Read 3168 times)

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Offline Mr. America

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kz_N *updated - download refreshed
« on: October 02, 2006, 01:12:32 pm »
A hard kz_map in the "N"-style.


It starts with some saltotraining, goes on with short jumps, then kickjumps and to the end it's going to be hard.

There are 2 versions of the map. One for offline with checkpoints when you're alone and one for climbingservers.

Offlineversion is named   kz_N
Onlineversion is named   ctf_kz_N

Download

*Updated: Download refreshed (look at the attach...)
« Last Edit: November 26, 2006, 08:52:24 am by Mr. America »

Offline Mistercharles

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Re: kz_N
« Reply #1 on: October 02, 2006, 03:03:05 pm »
Love it. It a shame that there's no other objects though (the bouncy things would be cool).
shoutout to m'boyz eagles_arrows, echo_trail, wraithlike, sadistatheart, chakapoko maker, jrgp, aznblood, chakra, keron cyst, et al, miss you, let's '#gather some day

Offline Mr. America

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Re: kz_N
« Reply #2 on: October 02, 2006, 03:28:37 pm »
wasn't able to do it. Couldn't controle it  :'(

Offline Avarax

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Re: kz_N
« Reply #3 on: October 02, 2006, 05:43:48 pm »
this map is so hard. it's not even fun ;Q

3rd part is the only funny one because it's the easiest (imo)

too hard climb maps arent fun, even not for climb pros
i guess no one would enjoy the no-checkpoint version ;P
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Offline jrgp

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Re: kz_N
« Reply #4 on: October 03, 2006, 12:32:06 am »
The reason i stopped playing N was because of the same old boring colors and its hardness.

And this map wouldnt be complete without you using the bouncy squares.
You just copy an ice poly 50 times over onto itself.

And the map looks hard as fuck
There are other worlds than these

Offline l0st_b0iz

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Re: kz_N
« Reply #5 on: October 03, 2006, 12:36:29 am »
This is a wicked map, but there are a few flaws in it.
   - the death polies in "Part 2" need to be closer together, I accidently fell through the gaps
   - and the other one is in "Part 3" where the death polies are avoidable and you can skip large areas.

Aside from these two, I cant find anything else wrong with it.
I can almost do it. Very hard though.

Offline Mr. America

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Re: kz_N
« Reply #6 on: October 03, 2006, 07:56:19 am »
@jrgp: To many. 10 are even to much. 5 not much enough. :-\ and... ice? And I tryed It. It's too hard (to play).

@Avarax: maybe.

@l0st_b0iz: hmmm... luck? I don't find the mistakes.


hmmm... it's really to hard? Man... first I make to easy climbmaps, then to hard ones :-|
« Last Edit: October 03, 2006, 07:58:24 am by Mr. America »

Offline Plonkoon

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Re: kz_N
« Reply #7 on: October 04, 2006, 06:27:06 pm »
The soldat physics just can't be made to work in an N style map, it's just not fun when you can't jump insanely far and spring off walls.

Offline Iq Unlimited

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Re: kz_N
« Reply #8 on: October 09, 2006, 10:07:07 am »
I get a wierd message when I go to download ure map:

This file has been deleted.
Reason: No download for a longer period. Inactivity-timeout exceded.

....?????


Iq Unlimited

Offline Mr. America

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Re: kz_N
« Reply #9 on: October 18, 2006, 12:55:18 pm »
oh sorry the host is a stupid one and i forgot to make a new one. sorry.
new one will follow soon.

Offline -WildBill-

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Re: kz_N
« Reply #10 on: October 22, 2006, 05:13:34 pm »
the map is really like the game, but I dont think I would like it cuz I sucked so bad at N it wasnt even funny. it completely destroyed my self esteem as a gamer, and I vowed never to play it, or anything like it, again. good job though! ;D
lol siggeh deleted for the 7th time! that's like a new record or something, ain't it?

Offline BombSki

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Re: kz_N
« Reply #11 on: November 05, 2006, 03:27:03 pm »
please upload this map again somewhere, a decent site unlike rapidshare -.-

try yourfilelink.com

thx

Offline Wolf_Man

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Re: kz_N
« Reply #12 on: November 05, 2006, 05:23:54 pm »
It looks awesomeness but from the complains of other people i am not compelled to try it :(
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