Author Topic: CTF_Explore - A puzzle map  (Read 11868 times)

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Offline KamikazeDuck

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Re: CTF_Explore - A puzzle map
« Reply #20 on: October 06, 2006, 01:07:29 am »
O..M..G! We really need more maps like this!!!!

I'm making a sequel now!  ;)

Which brings me to ask you all, should puzzle maps like this and the first one made by Avarax have "sp" (Soldat Puzzles) or another variation before them? I plan on updating this map and I might change the name to ctf_sp_xplor or something if you agree that it should have the prefix.

Thankyou all for the feedback!
« Last Edit: October 06, 2006, 01:09:13 am by KamikazeDuck »
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Offline Eagles_Arrows

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Re: CTF_Explore - A puzzle map
« Reply #21 on: October 06, 2006, 01:18:42 am »
Then wouldn't people confuse it for a Single Player Map?  Give it the prefix "pz" for "puzzle."

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Offline Toumaz

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Re: CTF_Explore - A puzzle map
« Reply #22 on: October 06, 2006, 01:33:39 am »
Yeah, "pz" will do fine.

Offline FrozenInferno

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Re: CTF_Explore - A puzzle map
« Reply #23 on: October 06, 2006, 02:06:15 am »
That was a great map. It took me a while to get past the cavern bounce platform, and after that I had to use the cheat for the last part...I wonder if it's possible to conquer the last part without the cheat...boy was my soldat glad to see the light :D

Offline KamikazeDuck

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Re: CTF_Explore - A puzzle map
« Reply #24 on: October 06, 2006, 02:15:30 am »
Yeah pz is much better thanks E_A.

It's going to be hard to prevent people from jumping straight from the platform... whenever I add more polygons Soldat crashes as I try and play it. Another question, is it worth having the map ctf? (I know I forgot the flags in this), without "ctf_" the map's name can be bigger.

Oh, to let you know, I have the charlie and delpha team spawns at the end of the map (charlie at the top of the canyon, delpha at the start of the "darkness"). So if you ever feel like skipping the majority of the map - play it in team match and join one of the two!


Edit: I'm glad you enjoyed it FrozenInferno!  :)
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Offline Toumaz

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Re: CTF_Explore - A puzzle map
« Reply #25 on: October 06, 2006, 02:30:20 am »
Well... if you don't have any flags in it, then ditch the CTF prefix since it wouldn't really matter.

Offline Hello There

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Re: CTF_Explore - A puzzle map
« Reply #26 on: October 09, 2006, 06:16:58 pm »
Beautiful. Going to play it right now.

Edit: ****! My soldat thinks amb_sun_sk.png is corruptĀ  :(

that and about 50 other files, as usual...  >:(

Offline SadistAtHeart

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Re: CTF_Explore - A puzzle map
« Reply #27 on: October 09, 2006, 06:30:33 pm »
This is one of the most visually impressive maps I have ever seen. Ever.

Offline .neten k!ng`

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Re: CTF_Explore - A puzzle map
« Reply #28 on: October 14, 2006, 12:54:05 am »
I vote make more maps like this

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« Last Edit: October 14, 2006, 12:58:22 am by .neten k!ng` »

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Offline flakky

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Re: CTF_Explore - A puzzle map
« Reply #29 on: October 28, 2006, 03:35:14 pm »
Nice detailed map, downloading right now.

One of the best looking ;)

Offline Pyroguy

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Re: CTF_Explore - A puzzle map
« Reply #30 on: October 29, 2006, 09:02:32 pm »
This was really fun, but that ring bounce platform just REFUSED to work... I got it to work twice out of maybe 75 tries. Other than that, though, very nice "explore" map. Perhaps add some ice slides to the next one?

Offline bja888

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Re: CTF_Explore - A puzzle map
« Reply #31 on: October 29, 2006, 10:45:21 pm »
The ring is a b**ch. I t sent my backwards and off the edge and I saw the ending :(

Other than that is awesome.

Offline Felix k2

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Re: CTF_Explore - A puzzle map
« Reply #32 on: November 04, 2006, 02:16:13 am »
hey, this map is freakin awesome!!!!!!!!!! except i cant figure out how to get through the walls lol!!!      u gotta make more puzzle maps like this, hope to see more......

Offline Mistercharles

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Re: CTF_Explore - A puzzle map
« Reply #33 on: November 04, 2006, 10:25:47 am »
I forgot to tell you KD, the ring often sends you far to the right, pushing you past the heaven area. It's a shame, cause that's my favorite part :(
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Offline KamikazeDuck

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Re: CTF_Explore - A puzzle map
« Reply #34 on: November 07, 2006, 02:59:23 am »
Ok guys, thanks for the input.  :)

I've been really busy lately with exams/holidays.

Provided nothing else comes up, I'll be able to begin finishing off the sequel to this map in 3 or 4 days. When the sequel is released I'll have an update for this one with a few tweaks such as preventing players from getting into areas which they shouldn't  be in with that unpredictable ring. I'll also add in the flags to capture at the end.
« Last Edit: November 07, 2006, 03:03:05 am by KamikazeDuck »
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Offline AlphaVergo

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Re: CTF_Explore - A puzzle map
« Reply #35 on: November 10, 2006, 07:04:39 am »
Excellent map. Gave me quite a problem trying to find the way in the sky castle. But that just makes it better. Any map that tests ability to think and jumping/ movement skills is a good one in my book. This map could probably be played as a competition between the sides if the bravo starting point was in the same place as the alpha, the sides would fight, Race and puzzle their way to victory. :)
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Offline 4X4

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Re: CTF_Explore - A puzzle map
« Reply #36 on: November 24, 2006, 08:14:14 pm »
kamidome is corrupt..... :P

Offline rayza

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Re: CTF_Explore - A puzzle map
« Reply #37 on: December 20, 2006, 03:07:08 pm »
I felt sorry for Bravo...
(after i laghed my head of at them)

Maby the map could fork to test diferent skills?
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Offline Cerebrus13

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Re: CTF_Explore - A puzzle map
« Reply #38 on: January 02, 2007, 12:27:04 pm »
I'm guessing I shouldn't be getting a bunch of strangely colored boxes popping up everywhere.

Offline Mr. Domino

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Re: CTF_Explore - A puzzle map
« Reply #39 on: January 02, 2007, 01:46:35 pm »
I'm guessing I shouldn't be getting a bunch of strangely colored boxes popping up everywhere.

You're missing the scenery graphics.