Author Topic: extending the range of the chainsaw  (Read 1048 times)

0 Members and 1 Guest are viewing this topic.

Offline Stan Marsh

  • Major(1)
  • Posts: 32
extending the range of the chainsaw
« on: October 08, 2006, 02:12:36 pm »
its it possible to make the chainsaw work from farther away? because i made a weedwacker but it only works if you hit them up by the motor :(  is there any way to make it work to a longer length?

Offline Hootie hoo

  • Camper
  • ***
  • Posts: 291
  • "Noone" isn't a word.
Re: extending the range of the chainsaw
« Reply #1 on: October 08, 2006, 02:18:58 pm »
I'm pretty sure increasing the speed of the chainsaw's bullet (not the fire interval, the speed) increases its range.
Image removed please read the forum rules.

Offline numgun

  • Veteran
  • *****
  • Posts: 1032
Re: extending the range of the chainsaw
« Reply #2 on: October 08, 2006, 04:45:21 pm »
yes and no. The chainsaw has a ''damage point'' that inflicts damage when you fire the chainsaw.
this damage point can be moved forward and backward with adjusting the speed. so if you put lets say 500 as speed and the chainsaw will do damage to other ppl over 3cm on screen. but it doesnt do any damage to anybody between that point and you.

Offline Stan Marsh

  • Major(1)
  • Posts: 32
Re: extending the range of the chainsaw
« Reply #3 on: October 08, 2006, 05:14:35 pm »
Its a point of damage?  Well thats cool because that works perfectly with my weed eater.  So you say just keep increasing the speed till its at the blade? I guess im going to try that right now!

Offline Keron Cyst

  • Global Moderator
  • Rainbow Warrior
  • *****
  • Posts: 2872
  • will waypoint for food
Re: extending the range of the chainsaw
« Reply #4 on: October 08, 2006, 10:35:52 pm »
Yeah, it's actually a very small area of effect which is horizontally positioned by Speed; the bigger the value, the farther away it is from the soldat. If you stretch it out too far, you won't be able to attack soldaten who are too close and are literally between you and the set injury zone. It's kinda weird that way :P