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I make da maps!PS: Swarm, get me some map sketches so I can make da maps... NOW!
instead of grenades make them glass bottles that knock the enemy out but have shorter range, that would be more splinter cell'ish
TOG do we even need extra devs? Looks like you guys are handling your modeling pretty well, NFS can do shading/lighting, and I can do most maps in less than a day. Maybe we could grab someone else to shade the maps when I'm through, I haven't seen NFS's handiwork yet.
this is awesome idea , I look forward to t!! But what about balancing the autos if they're 3 hit kills , will you add bink and mov acc to compensate for that or what??
I like this idea, but have you noticed people are moving from "Counter-striking" Soldat to...uhhh...Splinter celling?
Quote from: Commander Kitsune on October 11, 2006, 05:04:22 pmI like this idea, but have you noticed people are moving from "Counter-striking" Soldat to...uhhh...Splinter celling?Counter-Strike, Splinter Cell, both great games albeit the former is 80% douchebags. This is more than just reskinning a few guns though, this project is going further into actual modding.Edit: I just released the first map for this mod, you can check it out if you want although it is going to seem rather bare for two reasons 1) it's my first map in a while and 2) you will be playing it without the mod. The flags are going to be reskinned so that it is a briefcase you have to bring back to the Third Echelon's spawn. Download the map here: http://www.freefilehost.co.uk/742774