Author Topic: DM Shark  (Read 2497 times)

0 Members and 1 Guest are viewing this topic.

Offline Real

  • Major(1)
  • Posts: 10
DM Shark
« on: October 13, 2006, 02:13:07 pm »
This is my new map "Shark".

If you touch the ground of the sea you die (imagine it as drowning ;) )

Also be aware of the shark's mouth and the hook of the angler's fishing tackle.(look at the screenshots to know what happens if you don't ;) )

The map is waypointed and has custom scenery from other mappers and some from myself.


Date Posted: October 13, 2006, 03:12:24 PM
Two screenshots of the map:

Offline Hootie hoo

  • Camper
  • ***
  • Posts: 291
  • "Noone" isn't a word.
Re: DM Shark
« Reply #1 on: October 13, 2006, 02:59:23 pm »
Why didn't you give credit for the sceneries you took?
Did you at least ask?

It seems OK, but the shark/fisherman seem kinda pointless if the bottom of the water will kill you anyway.
Needs shading, and the layout seems....Eh....Questionable.
Nice job, otherwise.
Image removed please read the forum rules.

Offline Real

  • Major(1)
  • Posts: 10
Re: DM Shark
« Reply #2 on: October 13, 2006, 03:07:56 pm »
Well, I don't really know, which map the scenery is from/ who made these maps, but I kind of gave them credit saying that not everything is from me, and I don't think somebody wouldn't want his custom scenery to be used by others.

Well the shark and fisherman are there more for fun, but you can also "dive" through the "towers" so they can kill you ingame too.
« Last Edit: October 13, 2006, 03:10:37 pm by Real »

Offline BlackBird61

  • Major(1)
  • Posts: 31
  • ''The Only Good Bug, Is A Dead Bug''
Re: DM Shark
« Reply #3 on: October 13, 2006, 06:08:57 pm »
how did u make water like that?
Xfire- CrazyNachos

Offline jettlarue

  • Flagrunner
  • ****
  • Posts: 724
Re: DM Shark
« Reply #4 on: October 13, 2006, 06:29:15 pm »
Get it from wildbill I think his name is, its just a scenery, but on the map, needs shading. more polygons(better quality), more scenery.

Offline Mistercharles

  • Veteran
  • *****
  • Posts: 1371
  • +
Re: DM Shark
« Reply #5 on: October 13, 2006, 06:58:49 pm »
The fisherman is hueg. You might wanna fix that.
shoutout to m'boyz eagles_arrows, echo_trail, wraithlike, sadistatheart, chakapoko maker, jrgp, aznblood, chakra, keron cyst, et al, miss you, let's '#gather some day

Offline -WildBill-

  • Camper
  • ***
  • Posts: 360
  • Extra-Medium
Re: DM Shark
« Reply #6 on: October 14, 2006, 12:38:38 am »
Get it from wildbill I think his name is, its just a scenery, but on the map, needs shading. more polygons(better quality), more scenery.

yeah, creds to me for that. ;)

ncie map. I like the layout and the spots of humor every here and there (like the shark's mouth killing you). it's a creative map, but the eye candy isnt that spectacular. the coloring is too contrastful is sorta hurts my eyes, the background gradient is waaaayyyy too bright in my opinion, no clouds or anything, and poly shading is simply nonexistent. other than that, I like it. kinda seems like a ctf map, but Im sure it plays great on dm too. gj! keep it up! ;D
lol siggeh deleted for the 7th time! that's like a new record or something, ain't it?

Offline VirtualTT

  • Veteran
  • *****
  • Posts: 1026
Re: DM Shark
« Reply #7 on: October 15, 2006, 08:32:37 pm »
 :P
1 BG is way too brite
2 the map has only right angles
3 it's too symmetrical
4 to make crates collide put collider on them
5 that isn't shark - that is dolphin  ;D
6 too many sceneries infront of player
7 use polygons in stead of scneries for botom part of the map
8 Anglerreal.bmp is missing
9 no actions were set for most waypoints
10 that is modified WB's scenery

you can download full wb_water and shark sceneries here