Author Topic: Announcing 1.3.2  (Read 131435 times)

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Offline RabidTreeFrog

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Re: Announcing 1.3.2
« Reply #20 on: October 14, 2006, 10:24:04 am »
w00p!

Gonna be so cool!

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Offline SadistAtHeart

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Re: Announcing 1.3.2
« Reply #21 on: October 14, 2006, 10:46:13 am »
Maybe this will shut all of those people up who are going "OMG MM GAEV UP ON TEH SUDLATS."

I can't wait for the new version.

Offline `Legacy

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Re: Announcing 1.3.2
« Reply #22 on: October 14, 2006, 11:03:33 am »
Good, it'll be nice to see some changes. Can't wait.

Offline Iridescent

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Re: Announcing 1.3.2
« Reply #23 on: October 14, 2006, 11:08:00 am »
What bugs are being fixed or do we have to wait to find out?
Can we have an approximate time of release? A month, 5 years?
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Offline papercut

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Re: Announcing 1.3.2
« Reply #24 on: October 14, 2006, 11:09:15 am »
Phew! I thought it wasn't comin!

Do you think you could make bots chat appear on the top of the screen, instead of only over their heads? it would really help a lot because I am trying to make realistic bots, including how they speak. I made this suggestion at soldatmods.tk

iss there a changelog posted somewhere? or like a "to-do" list?
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Offline Iq Unlimited

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Re: Announcing 1.3.2
« Reply #25 on: October 14, 2006, 11:34:46 am »
WOO! I've been waiting for this for AGES. Hope it comes out soon :o


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Offline jrgp

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Re: Announcing 1.3.2
« Reply #26 on: October 14, 2006, 11:49:20 am »
I remember how happy i was when 1.3.1 came out, I cant wait for 1.3.2 to be released.

Thank you very much Michal and all of the beta testers and EnEsCE!!
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Offline Brock

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Re: Announcing 1.3.2
« Reply #27 on: October 14, 2006, 11:52:22 am »
Kewl, can't wait to try it out!

*prays to god the m79 recoil damage has been upped*
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Offline bja888

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Re: Announcing 1.3.2
« Reply #28 on: October 14, 2006, 12:02:07 pm »
<3 MM

I recall reading something about the beta testers not doing their job well. I'm willing if you need more.

Offline ds dude

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Re: Announcing 1.3.2
« Reply #29 on: October 14, 2006, 12:04:20 pm »
MM rulez FTW,cant wait till it comes out.W00t!! <3
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Offline Zero

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Re: Announcing 1.3.2
« Reply #30 on: October 14, 2006, 12:06:01 pm »
Ya ^_^ soldat is finally going to gets updated  *goes to celebrate*
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Offline MofoNofo

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Re: Announcing 1.3.2
« Reply #31 on: October 14, 2006, 12:18:12 pm »
It's funny how you all say how long you've been waiting, yet it hasn't really been that long, compared to the 1.2.1 > 1.3 wait.

Offline Fluffy

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Re: Announcing 1.3.2
« Reply #32 on: October 14, 2006, 12:42:56 pm »
Damn, you got my hopes up on a real release...

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Offline Graham

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Re: Announcing 1.3.2
« Reply #33 on: October 14, 2006, 12:52:43 pm »
Michal.... you tease....
@ii

Offline jettlarue

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Re: Announcing 1.3.2
« Reply #34 on: October 14, 2006, 12:56:21 pm »
I almost wet myself, so glad I pissed before I sat down.

Offline XYZ

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Re: Announcing 1.3.2
« Reply #35 on: October 14, 2006, 01:10:20 pm »
We need atomic bombs in this version. Replace the grenades and make the soldiers carry big nukes. It would be awesome.

Offline Mikeman

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Re: Announcing 1.3.2
« Reply #36 on: October 14, 2006, 01:22:07 pm »
there should be kevlar and clusters in realistic mode (also flamer as a chooseable primaryweapon  ;D)

Offline AThousandDeaths

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Re: Announcing 1.3.2
« Reply #37 on: October 14, 2006, 02:24:54 pm »
Very nice. Fix them bugs, especially the hit registering, which in the opinion of many went for the worse with the change from 1.3.0 to 1.3.1. I'd love to see my DEagles reliable in any conditions. And fix something on them hackers. Make Soldat send electroshocks via the net or something.
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Offline XYZ

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Re: Announcing 1.3.2
« Reply #38 on: October 14, 2006, 03:13:47 pm »
Boss.

Offline Plonkoon

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Re: Announcing 1.3.2
« Reply #39 on: October 14, 2006, 03:19:26 pm »
I wouldn't have even noticed this if someone hadn't messaged me.  Almost a year, wow.