Author Topic: Announcing 1.3.2  (Read 147145 times)

0 Members and 2 Guests are viewing this topic.

Offline Exterminans

  • Major
  • *
  • Posts: 50
Re: Announcing 1.3.2
« Reply #460 on: February 08, 2007, 06:45:14 am »
can't wait until it's out :D

hope MM can do it this month (really appreciate his hard work, and wouldn't mind if it took longer to kill the bugs :P)
The hands of a king are the hands of a healer!

So what do we need, besides a miracle? Guns. Lots of guns

Offline Sytrus

  • Flagrunner
  • ****
  • Posts: 862
  • English Teech0r
    • AtlanticProject
Re: Announcing 1.3.2
« Reply #461 on: February 08, 2007, 03:22:12 pm »
hi MM
i would have an good idea for you make own mod for dodgeball and climbing in 1.32 that would make it better and easier to find those specified gametypes

Oh no, unnecissary. List the maps in server list by name and watch for "DB_..."

Is there already a date to look for 1.3.2?

Offline Madchal

  • Camper
  • ***
  • Posts: 355
Re: Announcing 1.3.2
« Reply #462 on: February 08, 2007, 04:57:31 pm »
No date.

It's done when it's done.

Offline The Red Guy

  • Flagrunner
  • ****
  • Posts: 751
Re: Announcing 1.3.2
« Reply #463 on: February 09, 2007, 01:54:06 am »
Worth waiting though

Offline Clawbug

  • Veteran
  • *****
  • Posts: 1393
  • 1184!
Re: Announcing 1.3.2
« Reply #464 on: February 09, 2007, 05:15:11 am »
Worth waiting though
Not really. :( All I want is the damn anti-hack definions to being updated and BattlEye to show it's powers. Let the other features come when they are done.
Fight! Win! Prevail!

Offline The Red Guy

  • Flagrunner
  • ****
  • Posts: 751
Re: Announcing 1.3.2
« Reply #465 on: February 09, 2007, 07:02:59 am »
Worth waiting though
Not really. :( All I want is the damn anti-hack definions to being updated and BattlEye to show it's powers. Let the other features come when they are done.
What? You're not excited about the new features? Eh, anyway we waited a long time, just let MM finish it.

Offline Clawbug

  • Veteran
  • *****
  • Posts: 1393
  • 1184!
Re: Announcing 1.3.2
« Reply #466 on: February 09, 2007, 07:22:01 am »
Worth waiting though
Not really. :( All I want is the damn anti-hack definions to being updated and BattlEye to show it's powers. Let the other features come when they are done.
What? You're not excited about the new features? Eh, anyway we waited a long time, just let MM finish it.
No, I am not. I'd rather rip some current features away and then replace them with a working anti-cheat system. It is a big problem, alot of strage things happen during clanwars, especially with some unknown clans which just play like they were playing for 20 years.
Fight! Win! Prevail!

Offline PeteBone

  • Soldier
  • **
  • Posts: 150
  • Son of a b*tch!
Re: Announcing 1.3.2
« Reply #467 on: February 09, 2007, 01:58:28 pm »
cool MM, do that fast xD
hope deagles get fixed, and hope ruger and socom get worse... less damage i mean :P

keep teh good work =D

Offline Grim Killer

  • Major(1)
  • Posts: 35
  • Alt + F4 for win.
Re: Announcing 1.3.2
« Reply #468 on: February 09, 2007, 08:25:39 pm »
Wow, i'm suprised, i heard the release was imminent back in december, but if it takes this long for MM to fix all the bugs ans stuff, i'm ok with it.
Shankie Shankie
 
Me 94                                            You 0

Offline theend

  • Major(1)
  • Posts: 15
  • im ure end mommafacker!
    • MY WEB!!!
Re: Announcing 1.3.2
« Reply #469 on: February 10, 2007, 03:02:50 am »
When near?!?!?
WAAA!!,
in game: ThE_EnD<SpAiN>
♠Im UREEE END!!♠

Offline EnEsCe

  • Retired Soldat Developer
  • Flamebow Warrior
  • ******
  • Posts: 3101
  • http://enesce.com/
    • [eC] Official Website
Re: Announcing 1.3.2
« Reply #470 on: February 10, 2007, 03:09:57 am »
When near?!?!?
1.3.2 Will be released when it is ready!

Offline nutemo

  • Major(1)
  • Posts: 37
Re: Announcing 1.3.2
« Reply #471 on: February 10, 2007, 03:48:47 am »
When near?!?!?
1.3.2 Will be released when it is ready!
I didn't quite get that, could you repeat? :P
Joking lol

Offline Rook_PL

  • Soldier
  • **
  • Posts: 242
Re: Announcing 1.3.2
« Reply #472 on: February 10, 2007, 04:31:03 am »
yeah, but hurry up, I'd like to see it released before my winter vacation ends.

Offline painkiller

  • Major(1)
  • Posts: 9
  • omg
Re: Announcing 1.3.2
« Reply #473 on: February 10, 2007, 04:51:02 am »
very nice of you! and what about servers? will thex need any changes?
Steyr AUG user

Offline Prisma

  • Soldier
  • **
  • Posts: 114
Re: Announcing 1.3.2
« Reply #474 on: February 10, 2007, 07:47:05 am »
When near?!?!?
1.3.2 Will be released when it is ready!
I didn't quite get that, could you repeat? :P
Joking lol

It's 1.4 lol

Offline MofoNofo

  • Veteran
  • *****
  • Posts: 1019
Re: Announcing 1.3.2
« Reply #475 on: February 10, 2007, 09:47:36 pm »
Piss off with the red text..


What's this "Recoil =" In the exp balance O.O

5th_account

  • Guest
Re: Announcing 1.3.2
« Reply #476 on: February 11, 2007, 05:30:39 am »
It's what's taken us since christmas to test and bugfix. But don't spread it around!

Offline Hiro

  • Flagrunner
  • ****
  • Posts: 503
  • Ph34r my reality
    • The Rat Hole
Re: Announcing 1.3.2
« Reply #477 on: February 11, 2007, 05:39:40 am »
Oooo, a setting for realistic mode? ;)
I am but a figment of your imagination. You are creating me to see what perfection is.

Offline Avarax

  • Veteran
  • *****
  • Posts: 1529
    • Official Hexer & MMod site
Re: Announcing 1.3.2
« Reply #478 on: February 11, 2007, 06:12:26 am »
will it be usable without realistic aswell ;D
I like to have one Martini
Two at the very most
Three I'm under the table
Four I'm under the host

Offline Will

  • Flagrunner
  • ****
  • Posts: 910
Re: Announcing 1.3.2
« Reply #479 on: February 11, 2007, 08:56:50 am »
From what I've heard I thnk it will :P