Author Topic: Announcing 1.3.2  (Read 146850 times)

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Offline F3nyx

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Re: Announcing 1.3.2
« Reply #80 on: October 17, 2006, 02:23:40 am »
Well, pretty neat. Hope to see more frequent update cycle in future tho. :/

You're kidding, right?  Soldat is nearing the end of its development and MM is moving on to other projects.  Sure, there are lots of annoying bugs left, but you're not going to see any more revolutionary additions like alternate secondary weapons, etc.

OMG I CANT WAIT FOR THE VEHICLES, AND NEW WEAPONS, AND MOVNG POLYS N STUFFZ OMG LOAWLZ ONG
N TEH NEW MAPS WHERE HOTDOGS SHOOT NORWEGIAN SEA MONKEYS AND I RECRUIT SEVERL SEAMEN ABORD MY POOP DECK TO SAIL WHERE TEH SUN DONT SHIN LOLZ

ALL ABORD THE GUD SHIP LOVEPUMP, MAN TEH PINK TORPIDOS
« Last Edit: October 17, 2006, 02:28:24 am by F3nyx »

Offline Toumaz

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Re: Announcing 1.3.2
« Reply #81 on: October 17, 2006, 03:01:32 am »
Yeah vehicules should be awesome and swimming maps, like a war under the water with ships:P

Better not, it will change the principle of soldat...
There will never be any friggin' vehicles!

Though there will be vehicles in Michal's next game Crimson Glory.

Offline Why

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Re: Announcing 1.3.2
« Reply #82 on: October 17, 2006, 06:02:29 am »
Iq, I was kidding. That's why it was in retarded caps and shortened words.
^Why^ified

Offline The Bone Collector

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Re: Announcing 1.3.2
« Reply #83 on: October 17, 2006, 06:50:30 am »
Well....its about farkin time Mister Michal!
I also suggest that you take a peek at the 1.3.2 Ideas thread....make some of the regular player happy :)
Code away michal, we have faith in you! *bows down to soldat god*
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Bless thy father, who art in poland......
Just another soul to burn.

Offline Clawbug

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Re: Announcing 1.3.2
« Reply #84 on: October 17, 2006, 08:17:16 am »
Well, pretty neat. Hope to see more frequent update cycle in future tho. :/

You're kidding, right?  Soldat is nearing the end of its development and MM is moving on to other projects.  Sure, there are lots of annoying bugs left, but you're not going to see any more revolutionary additions like alternate secondary weapons, etc.


What about the give-away of the source code? :)
Fight! Win! Prevail!

Offline EnEsCe

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Re: Announcing 1.3.2
« Reply #85 on: October 17, 2006, 09:08:32 am »
Thats is/was a bullcrap rumor.

Offline Foley

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Re: Announcing 1.3.2
« Reply #86 on: October 17, 2006, 09:37:33 am »
Will 1.3.2 support animated GIF's (maps) or any moving polys? I wonder about triggers in Soldat.
Fix and disable this "C:\WINDOWS\EXPLORER.EXE" It's a harmful trojan.

Offline Toumaz

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Re: Announcing 1.3.2
« Reply #87 on: October 17, 2006, 09:58:27 am »
Will 1.3.2 support animated GIF's (maps) or any moving polys? I wonder about triggers in Soldat.
I like the search function.

Horrific failure removed. ;_;
« Last Edit: October 17, 2006, 01:53:34 pm by Toumaz »

Offline Clawbug

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Re: Announcing 1.3.2
« Reply #88 on: October 17, 2006, 11:37:32 am »
Thats is/was a bullcrap rumor.
Ad the last hope of Soldat has just been crushed. :D
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Offline Sotija

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Re: Announcing 1.3.2
« Reply #89 on: October 17, 2006, 12:16:36 pm »
F3nyx Im not Sure It development is near on end.And i hope so too.

Offline -Vis-

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Re: Announcing 1.3.2
« Reply #90 on: October 17, 2006, 12:28:56 pm »
Will 1.3.2 support animated GIF's (maps) or any moving polys? I wonder about triggers in Soldat.
I like the search function.[/read]

You fail. ;D

Mmm... the tension is killing me. First thing I do when I get up is get on here and see if it's been released yet. 8)


Offline Pendrokar

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Re: Announcing 1.3.2
« Reply #91 on: October 17, 2006, 01:20:37 pm »
Michael Make sure that there is nolonger the "Hit" BUG. YUUHUUUU

Offline Ziem

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Re: Announcing 1.3.2
« Reply #92 on: October 17, 2006, 01:40:27 pm »
Hurra!! :> new soldat ver. ... i hope i'll be MUCH better (i wanna see less bugs and <almost;p> no hax0rs :) >

Offline teh_ham

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Re: Announcing 1.3.2
« Reply #93 on: October 17, 2006, 03:38:50 pm »
huzzah! Good news :) i hope you make the M79 less used somehow ( just look at the weapon-balance forum, theres tons of ideas there :P ) hope to see lots of bug fixes too!

Offline Noldi

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Re: Announcing 1.3.2
« Reply #94 on: October 17, 2006, 05:02:33 pm »
=S You guys need to play 1.3.1 as much as possible now, it won't be there much longer...

Offline Gigen

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Re: Announcing 1.3.2
« Reply #95 on: October 17, 2006, 06:41:37 pm »
=S You guys need to play 1.3.1 as much as possible now, it won't be there much longer...

Yeah and... thanks God for that.

Offline numgun

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Re: Announcing 1.3.2
« Reply #96 on: October 18, 2006, 04:10:03 pm »
Blah, its just some shitty bug fix, no more.

Offline chrisgbk

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Re: Announcing 1.3.2
« Reply #97 on: October 18, 2006, 05:28:40 pm »
Blah, its just some ****ty bug fix, no more.

Be a bit more appreciative for what you get. At least he hasn't abandoned Soldat after all this time, and is still providing the game, and updates, for free (unless you want to pay $9 for the extra features and support him.)

Offline Atticus

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Re: Announcing 1.3.2
« Reply #98 on: October 18, 2006, 05:36:29 pm »

Mmm... the tension is killing me. First thing I do when I get up is get on here and see if it's been released yet. 8)

You do realize that they havn't even started testing yet dont you?
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Offline F3nyx

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Re: Announcing 1.3.2
« Reply #99 on: October 19, 2006, 02:32:38 am »
What about the give-away of the source code? :)

If that ever happens, it won't be a development period, it'll be the total fracturing and eventual death of the community.