Author Topic: Mistercharles' Awsum Multitexturing tutorial.  (Read 13109 times)

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Offline Mistercharles

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Mistercharles' Awsum Multitexturing tutorial.
« on: October 14, 2006, 04:44:57 pm »
Edit: Looking for someone to mirror the images for me. I have limited file space right now.

Click on a thumbnail for the picture.


Choose a nice multitexture.


You'll notice that making a polygon won't do much.


Whilst using the make poly tool, right click, and check off textured quad.


1) Drag-select a part of the texture window.
2) Click on the map to create a vertice four times, going clockwise.


Repeat the previous steps, until you have a nice big, flawlessly textured section. It's annoying, I know.


Realize that you should've had grid on, and painfully grid everything.


Copy and paste what you have, and align it. I added another section above, just to show the the change between textures thing is just an eye trick.


Using the move tool, move some surface vertices around.


If you haven't already, move around some of the inner vertices, for shading and tex stretching purposes.


Do that shading thang.


Add some objects, scenery, and sexy functional waypoints. POOF. Map is done.
« Last Edit: October 27, 2008, 12:09:47 am by Wraithlike »
shoutout to m'boyz eagles_arrows, echo_trail, wraithlike, sadistatheart, chakapoko maker, jrgp, aznblood, chakra, keron cyst, et al, miss you, let's '#gather some day

Offline Eagles_Arrows

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Re: Mistercharles' Awsum Multitexturing tutorial.
« Reply #1 on: October 14, 2006, 04:51:18 pm »
...Holy crap, I understand the texture quad now...

*hugs*

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Offline Vltava

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Re: Mistercharles' Awsum Multitexturing tutorial.
« Reply #2 on: October 14, 2006, 04:54:33 pm »
You deserve cookies and sex, at the same time!

Offline numgun

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Re: Mistercharles' Awsum Multitexturing tutorial.
« Reply #3 on: October 14, 2006, 05:03:41 pm »
...And this thread stickied.

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Offline Wraithlike

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Re: Mistercharles' Awsum Multitexturing tutorial.
« Reply #4 on: October 14, 2006, 07:42:31 pm »
Finally, a m-texing tutorial for the textured quad, now for me to do stuff!

Offline Keron Cyst

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Re: Mistercharles' Awsum Multitexturing tutorial.
« Reply #5 on: October 14, 2006, 08:32:47 pm »
Whoa... brilliant! I'll definitely check this out.

Man, those waypoints totally own all of mine combined. :Q I mean, a bot rolling up?! Dang, man... I wonder why I never thought of that...

Offline Mistercharles

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Re: Mistercharles' Awsum Multitexturing tutorial.
« Reply #6 on: October 14, 2006, 08:58:40 pm »
^It's all in the experience man... I've been making bots go through polys, backflip upside down, and recite the national anthem for a long time...

Can anyone mirror the imagelinks for me?
shoutout to m'boyz eagles_arrows, echo_trail, wraithlike, sadistatheart, chakapoko maker, jrgp, aznblood, chakra, keron cyst, et al, miss you, let's '#gather some day

Offline l0st_b0iz

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Re: Mistercharles' Awsum Multitexturing tutorial.
« Reply #7 on: October 15, 2006, 01:42:45 am »
Bloody brilliant!

Offline -WildBill-

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Re: Mistercharles' Awsum Multitexturing tutorial.
« Reply #8 on: October 15, 2006, 08:02:49 pm »
Im still confoobsed... howd you apply the second part of the texture to the floating rock thing above the main floating rock so that it showed the fading-into-rocky texture? ???

I get the tex-quad thing, but ya lost me at the seventh step with how to change the texture. other than that it seems like a good tut! thanks for the help! ;D
lol siggeh deleted for the 7th time! that's like a new record or something, ain't it?

Offline l0st_b0iz

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Re: Mistercharles' Awsum Multitexturing tutorial.
« Reply #9 on: October 15, 2006, 09:58:36 pm »
I think that the "fading into rock texture" is his own texture where hes just merged them together in a different program. Photoshop maybe?

I could be wrong, but I think thats it.

Edit: Oh yea, did you just want someone to store the .pngs for you mistercharles?
« Last Edit: October 15, 2006, 10:24:11 pm by l0st_b0iz »

Offline Mistercharles

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Re: Mistercharles' Awsum Multitexturing tutorial.
« Reply #10 on: October 15, 2006, 10:06:47 pm »
^Exactly. As stated before, it's just an illusion, created by clever texture stretching.
shoutout to m'boyz eagles_arrows, echo_trail, wraithlike, sadistatheart, chakapoko maker, jrgp, aznblood, chakra, keron cyst, et al, miss you, let's '#gather some day

Offline ultraman

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Re: Mistercharles' Awsum Multitexturing tutorial.
« Reply #11 on: October 16, 2006, 05:46:15 am »
I...love...you...

Offline Mistercharles

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Re: Mistercharles' Awsum Multitexturing tutorial.
« Reply #12 on: October 16, 2006, 12:41:23 pm »
Wow, did all the mappers not understand the textured quad tool? :x
shoutout to m'boyz eagles_arrows, echo_trail, wraithlike, sadistatheart, chakapoko maker, jrgp, aznblood, chakra, keron cyst, et al, miss you, let's '#gather some day

Offline ultraman

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Re: Mistercharles' Awsum Multitexturing tutorial.
« Reply #13 on: October 20, 2006, 06:46:56 am »
Why is this thread not sticky yet? !admin

Offline numgun

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Re: Mistercharles' Awsum Multitexturing tutorial.
« Reply #14 on: October 20, 2006, 09:01:03 am »
Wow, did all the mappers not understand the textured quad tool? :x

We were too lazy to figure out. But this isnt good for my maps tho...

1.it has terrain + a detailed structure/vehicle.
2. I cant ''fix texture'' coz it will screw the detailed structure/vehicle totally.

Offline Mistercharles

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Re: Mistercharles' Awsum Multitexturing tutorial.
« Reply #15 on: October 20, 2006, 02:03:42 pm »
This tutorial is only good for starting a map from scratch. Keep that in mind.
shoutout to m'boyz eagles_arrows, echo_trail, wraithlike, sadistatheart, chakapoko maker, jrgp, aznblood, chakra, keron cyst, et al, miss you, let's '#gather some day

Offline numgun

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Re: Mistercharles' Awsum Multitexturing tutorial.
« Reply #16 on: October 21, 2006, 06:34:04 am »
This tutorial is only good for starting a map from scratch. Keep that in mind.

I know. I actually do my maps from a scratch, but they need unstreched small parts of 1 metal texture.
And that would take forever with multitexturing and very painful anyways.

This tutorial is excellent for making terrain or orther ground or surfaces from a scratch.

Anyway big thanks for this tutorial, It will come handy when ill make appropriate maps.

Offline InK$l!n3r

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Re: Mistercharles' Awsum Multitexturing tutorial.
« Reply #17 on: December 06, 2006, 09:54:06 pm »
Nice tutorial, it tought me well.

Offline Poke Master

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Re: Mistercharles' Awsum Multitexturing tutorial.
« Reply #18 on: February 11, 2007, 06:15:11 pm »
Nice, but is there anyway to just make any type of polygon, instead of just triangles or "textured quads"?
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Offline Avarax

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Re: Mistercharles' Awsum Multitexturing tutorial.
« Reply #19 on: February 11, 2007, 06:20:29 pm »
nope.
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