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Tap whatever your throw grenade button is for a quick second and it will cancel the idle animation.
Fall damage is currently very buggy ( just think of what happens if you try to slide down along a wall.... ), and this could cause even more bugs: you get damaged at the moment you hit the ground, with this, you'd probably loose health a few milliseconds later, because Soldat checks whetever you rolled or not. That way a lot of 'lag-like' deaths could occour, which is a no no. ( Mind you, if there would be a reasonable way to implement this, I'd be all for it )
Quote from: Xxypher on June 30, 2007, 04:12:24 pmYour acting like your having a duel and your opponent gets a pistol and you get a spork.Isn't that pretty much what it is? I dunno wtf a spork is, I suppose it's way weaker than the pistol since you compared that to this.
Your acting like your having a duel and your opponent gets a pistol and you get a spork.
on other games there is a way you can reduce damage from falls I.e. mario 64 i beleive, i cant remember