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I also thought that would be a good idea, till I realized what about people who pick up a m79?
// Changes from 1.0 -> 1.1// HK-Mp5 : dmg -4 , speed -1// AK : dmg -2// Styer : bink +2// Spas : dmg +1, speed -3// Ruger : dmg +7, fireinterval +8, Reloadtime -15, bink -8// M79 : 30% more self damage, bink +20// Barret : delay added --> startuptime +25, bink +10// Minimi : dmg -3// Chainsaw : ammo +10, reloadtime -5// Law : startuptime -2// Knife : dmg +1000, to compensate the slower throw
Or Perhaps the distance we can see across the map should be increased, this will mean we can see any approaching soldaters and will give us the possibility of getting out the way
The only way I see possible of solving the m79 problem is to give it ammo. Make it so it has a clip of like 4 or so m79 shots. Keep the same 3 second time between each shot (or how ever long it is). And then make like a 5 or 6 second reload of the clip. That'd make m79 users be more careful with their shots. And would lesson the amount of m79 users out there. Hopefully.