Poll

Nick Name Registration YES or NO?

Yes
No
Maybe
Dunno

Author Topic: Soldat Nick Registry  (Read 3329 times)

0 Members and 1 Guest are viewing this topic.

Offline Gold

  • Flagrunner
  • ****
  • Posts: 764
Soldat Nick Registry
« on: June 15, 2006, 04:35:20 am »
I beleive soldats next version of soldat needs a Nickname registration that registers your name so only YOU can use it, it will stop posers. what do you think?

Offline FliesLikeABrick

  • Administrator
  • Flamebow Warrior
  • *****
  • Posts: 6142
    • Ultimate 13 Soldat
Re: Soldat Nick Registry
« Reply #1 on: June 15, 2006, 06:15:56 am »
it is not going to happen, it takes  too much time to make such a thing and it would require one central server that never goes offline... and if it does go offline, nobody can play soldat

Offline Krillious

  • Camper
  • ***
  • Posts: 324
  • If you were a hindu I could aim for the dot
Re: Soldat Nick Registry
« Reply #2 on: June 15, 2006, 06:38:26 am »
And what about clans and such? And if someone does steal a nickname it's probably because it is common. You can also play on servers which let you register your nick on them

Offline Wormdundee

  • Soldier
  • **
  • Posts: 162
  • Ruger what?
Re: Soldat Nick Registry
« Reply #3 on: June 15, 2006, 10:35:24 am »
There was the nickname auth program that Enesce made a while ago, but of course it only works with the servers that have nickname auth implemented.

Basically it just set your IP to your name and if someone enters the server with your name but not your IP they are kicked.

Join Date: November 3, 2002

Offline Sotija

  • Veteran
  • *****
  • Posts: 1053
  • Sotija
Re: Soldat Nick Registry
« Reply #4 on: June 15, 2006, 10:46:22 am »
Just no.Too complicated

Offline Gold

  • Flagrunner
  • ****
  • Posts: 764
Re: Soldat Nick Registry
« Reply #5 on: June 15, 2006, 08:05:26 pm »
Ok well that sux :( it'd be a good future idea i think though

Offline Nightcrawler

  • Soldier
  • **
  • Posts: 208
  • www.aussoldat.com
Re: Soldat Nick Registry
« Reply #6 on: June 15, 2006, 11:45:03 pm »
It's a good idea, just way too hard to implement. Just think about the hundreds(?) of Soldat players out there and you are bound to get a few people who want the same name.
I rule.
IGN: vK:\\ Deadpool


Offline UGK

  • Major
  • *
  • Posts: 78
Re: Soldat Nick Registry
« Reply #7 on: June 16, 2006, 02:40:57 am »
Doesnt u13 have that?
<n00bface> i like big droopy fittas

Offline Mr. Domino

  • Flagrunner
  • ****
  • Posts: 968
  • Don't just sit there and waste your precious time.
    • XBLIG.co
Re: Soldat Nick Registry
« Reply #8 on: June 16, 2006, 05:09:09 am »
Doesnt u13 have that?

You can register on the site a unique name, but it's not bound to any IP, at least as far as I can tell.

Static IDs would be nice for stat tracking and such, but since that's not done within the game, I don't see the advantage.

Offline GluLm

  • Camper
  • ***
  • Posts: 324
  • Polybugs' nightmare
    • maps pack project
Re: Soldat Nick Registry
« Reply #9 on: June 16, 2006, 06:26:34 am »
No, not needed and would be too unreliable.
Use EnEsCe's service if you wish.
Bring back Soldat 1.3.1! New bullet trails DIE!

Offline AdReNaLiNe_RuSh

  • Major(1)
  • Posts: 2
Re: Soldat Nick Registry
« Reply #10 on: June 16, 2006, 07:22:19 am »
I think it'd be nice, but way too hard to implement and maintain, which seems to be the general quarrel with this. Yeah, also the whole clan tags thing, you'd have to register another nick, and all that jazz, so really it doesn't really seem like it'd be worth all the time or effort.

Offline BooBoo McBad

  • Soldier
  • **
  • Posts: 182
Re: Soldat Nick Registry
« Reply #11 on: June 17, 2006, 06:10:29 pm »
If it went offline, it could just be programmed to not have the account program in effect. You could also have a changeable clan tag spot eg. [    ] Major

Offline Gold

  • Flagrunner
  • ****
  • Posts: 764
Re: Soldat Nick Registry
« Reply #12 on: June 17, 2006, 06:25:53 pm »
If it went offline, it could just be programmed to not have the account program in effect. You could also have a changeable clan tag spot eg. [ ] Major

That would be a good idea.

Offline Nightcrawler

  • Soldier
  • **
  • Posts: 208
  • www.aussoldat.com
Re: Soldat Nick Registry
« Reply #13 on: June 17, 2006, 09:38:30 pm »
If you play WarHammer 40k: Dawn of War or Winter Assault, you have to register a name and that's the only name you use. But the problem is if you join a clan, you have to re-register again, which get's annoying, and i think that's the sort of problem that will happen here.
I rule.
IGN: vK:\\ Deadpool


Offline BondJamesBond

  • Flagrunner
  • ****
  • Posts: 986
    • http://tobylands.com
Re: Soldat Nick Registry
« Reply #14 on: June 17, 2006, 09:41:04 pm »
people change their names too often for this to be implemented.

isnt this in the wrong section
The computer is a moron.
?  - Peter Drucker

Offline DeMo

  • Soldier
  • **
  • Posts: 127
  • Stay Metal! \m/
    • Encoder 2002
Re: Soldat Nick Registry
« Reply #15 on: June 19, 2006, 06:27:07 pm »
I agree with FLAB, it's probably never gonna happen.
Soldat has bugs, it would be better if Michal focused a little on them instead of wasting time in new features (that cause new bugs).

And as somebody else said, you would need to re-register (or update your account) everytime you wanted to play with a different nickname. The central server would also need LOADS of space and bandwidth to to keep all accounts and handle all auth requests.

<@Evil-Ville> Expect a picture of Chakra` holding his fleshlight soon!

Offline FliesLikeABrick

  • Administrator
  • Flamebow Warrior
  • *****
  • Posts: 6142
    • Ultimate 13 Soldat
Re: Soldat Nick Registry
« Reply #16 on: June 19, 2006, 06:53:09 pm »
Doesnt u13 have that?

Doesnt u13 have that?

You can register on the site a unique name, but it's not bound to any IP, at least as far as I can tell.

Static IDs would be nice for stat tracking and such, but since that's not done within the game, I don't see the advantage.
.

I use EnEsCe's nickname authentication service on all of my servers, and it does exactly what this "feature" would do.  I believe he has a thread about it on these forums, and if not I'll get him to re-post one so you guys can hear all about it

Offline zyxstand

  • Veteran
  • *****
  • Posts: 1106
  • Mother of all Bombs
Re: Soldat Nick Registry
« Reply #17 on: June 19, 2006, 10:12:03 pm »
it is not going to happen, it takes too much time to make such a thing and it would require one central server that never goes offline... and if it does go offline, nobody can play soldat

Well then couldn't you get backup servers?  Also, it already happens that sometimes people can't play soldat because the lobby is down and they cannot browse available servers...
Can't think of anything original to put here...

Offline T-Bone

  • Flagrunner
  • ****
  • Posts: 895
  • Harmonicas Suck
Re: Soldat Nick Registry
« Reply #18 on: June 19, 2006, 10:20:10 pm »
it is not going to happen, it takes too much time to make such a thing and it would require one central server that never goes offline... and if it does go offline, nobody can play soldat

even if it is impossible, i still think it would be cool
Your acting like your having a duel and your opponent gets a pistol and you get a spork.
Isn't that pretty much what it is? I dunno wtf a spork is, I suppose it's way weaker than the pistol since you compared that to this.

Offline DeMo

  • Soldier
  • **
  • Posts: 127
  • Stay Metal! \m/
    • Encoder 2002
Re: Soldat Nick Registry
« Reply #19 on: June 20, 2006, 04:45:29 pm »
Well then couldn't you get backup servers?  Also, it already happens that sometimes people can't play soldat because the lobby is down and they cannot browse available servers...
You can always use All Seeing Eye (ASE) when the lobby is down.

<@Evil-Ville> Expect a picture of Chakra` holding his fleshlight soon!