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Make it statue of a Soldat holding the flag of the team! Explode it to win the game. Make it's health a multiple of 1000 (10 soldat's healtbars; setting it to 1 means 10 soldat healthbars, setting it to 100 means 1000 soldat healthbars) and set by a server variable, just like capture limit. Count them down in the box with the flag score. You might have a problem with chainsaws, knives, and explosives, though... perhaps call it dts; destroy the statue/soldat. Make the flag blow in the wind or move somehow.
I think some type of adjustable sized statue would work best and have it crumble and or pieces far off and maybe have a adjustable dmg for each weapon for the exmaple = knife stab dose more dmg then m79 so players would have to get close
Whipped those up in Photoshop. A big crate of god knows what. Has the medikit physics, but takes a sh?tload of force to move. Players can stand of top of it. When it's finally destroyed, it sends shrapnel everywhere, killing nearly everyone in range. The point limit is how many times the crate is blown. Suggestions?