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*hugs you*Excellent tutorial, now let's have sex.
You should throw in something about stretching, otherwise great for beginners.
the problem beginners will have with this tutorial is, that they don't know how to handle and where to find and modify the necessary tools
You're a lot more organized than I am. I just throw in colors, scenery, and objects while forming the polygonal structure
... begin placing your polys, make sure you put then in an orderly manner so you can shade easily, Like so:Once you've placed your polys, move the verticies so you have a nice terrain. You cna also place your polys like this and skip the previous step.Now give it your basic colors, I wanted a nice grassy area, so I chose green fading to brown with grey shadow on the bottom....
no polybugs this way
Then begin placing your polys, make sure you put then in an orderly manner so you can shade easily, Like so:Once you've placed your polys, move the verticies so you have a nice terrain. You cna also place your polys like this and skip the previous step.
Thanks, my intention was to make a tutorial that could help you make e map with out you having to read anything, you can pretty much just look at the pictures. Eventually, I may expand it to including basic wypting and multi texturing, but for now I'm just trying to get polyworks to work. P.S.E_A, Yes let's!