Author Topic: Wraithlike's Guide to Beginning Mapping.  (Read 9107 times)

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Offline zeppekk

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Re: Wraithlike's Guide to Beginning Mapping.
« Reply #20 on: January 06, 2008, 07:19:53 am »
Great tut, but mind explaining colliders, or at least in a future tutorial? I've allways just put 2 polys (forming a square) at 0% opacity on things i want solid, so mind telling abotu colliders and how yo use them? Thanks.

Offline Horve

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Re: Wraithlike's Guide to Beginning Mapping.
« Reply #21 on: January 06, 2008, 08:19:04 am »
how about telling the people about fixing polybugs.

Offline LeetFidle

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Re: Wraithlike's Guide to Beginning Mapping.
« Reply #22 on: January 15, 2008, 10:21:56 am »
Ty for tutorial. i have been useing it for all my maps.
Holy Poop!

Offline Laser Guy

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Re: Wraithlike's Guide to Beginning Mapping.
« Reply #23 on: April 01, 2008, 03:29:09 pm »
Why isn't this stickied?
Text goes here...

Offline Eagles_Arrows

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Re: Wraithlike's Guide to Beginning Mapping.
« Reply #24 on: April 01, 2008, 03:50:11 pm »
Because this one is better.

"Sometimes it's a good day to die, sometimes it's a good day to have breakfast." - Smoke Signals